少年修仙传客户端代码仓库
hch
2023-11-13 8cbddbb831bcc283eb08d41ea76936c587447d79
0312 充值表字段同步
2个文件已修改
463 ■■■■ 已修改文件
Core/GameEngine/Model/Config/CTGConfig.cs 460 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Config/CTGConfig.cs.meta 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Config/CTGConfig.cs
@@ -1,227 +1,233 @@
//--------------------------------------------------------
//    [Author]:           Fish
//    [  Date ]:           Wednesday, June 19, 2019
//--------------------------------------------------------
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System;
using UnityEngine;
public partial class CTGConfig
{
    public readonly int RecordID;
    public readonly string Title;
    public readonly int TotalBuyCount;
    public readonly int DailyBuyCount;
    public readonly int GainGold;
    public readonly int GainGoldPaper;
    public readonly int FirstGoldPaperPrize;
    public readonly string GainItemList;
    public readonly string Icon;
    public readonly int PayType;
    public CTGConfig()
    {
    }
    public CTGConfig(string input)
    {
        try
        {
            var tables = input.Split('\t');
            int.TryParse(tables[0],out RecordID);
            Title = tables[1];
            int.TryParse(tables[2],out TotalBuyCount);
            int.TryParse(tables[3],out DailyBuyCount);
            int.TryParse(tables[4],out GainGold);
            int.TryParse(tables[5],out GainGoldPaper);
            int.TryParse(tables[6],out FirstGoldPaperPrize);
            GainItemList = tables[7];
            Icon = tables[8];
            int.TryParse(tables[9],out PayType);
        }
        catch (Exception ex)
        {
            DebugEx.Log(ex);
        }
    }
    static Dictionary<string, CTGConfig> configs = new Dictionary<string, CTGConfig>();
    public static CTGConfig Get(string id)
    {
        if (!inited)
        {
            Debug.Log("CTGConfig 还未完成初始化。");
            return null;
        }
        if (configs.ContainsKey(id))
        {
            return configs[id];
        }
        CTGConfig config = null;
        if (rawDatas.ContainsKey(id))
        {
            config = configs[id] = new CTGConfig(rawDatas[id]);
            rawDatas.Remove(id);
        }
        return config;
    }
    public static CTGConfig Get(int id)
    {
        return Get(id.ToString());
    }
    public static List<string> GetKeys()
    {
        var keys = new List<string>();
        keys.AddRange(configs.Keys);
        keys.AddRange(rawDatas.Keys);
        return keys;
    }
    public static List<CTGConfig> GetValues()
    {
        var values = new List<CTGConfig>();
        values.AddRange(configs.Values);
        var keys = new List<string>(rawDatas.Keys);
        foreach (var key in keys)
        {
            values.Add(Get(key));
        }
        return values;
    }
    public static bool Has(string id)
    {
        return configs.ContainsKey(id) || rawDatas.ContainsKey(id);
    }
    public static bool Has(int id)
    {
        return Has(id.ToString());
    }
    public static bool inited { get; private set; }
    protected static Dictionary<string, string> rawDatas = new Dictionary<string, string>();
    public static void Init(bool sync=false)
    {
        inited = false;
        var path = string.Empty;
        if (AssetSource.refdataFromEditor)
        {
            path = ResourcesPath.CONFIG_FODLER +"/CTG.txt";
        }
        else
        {
            path = AssetVersionUtility.GetAssetFilePath("config/CTG.txt");
        }
        configs.Clear();
        var tempConfig = new CTGConfig();
        var preParse = tempConfig is IConfigPostProcess;
        if (sync)
        {
            var lines = File.ReadAllLines(path);
            if (!preParse)
            {
                rawDatas = new Dictionary<string, string>(lines.Length - 3);
            }
            for (int i = 3; i < lines.Length; i++)
            {
                try
                {
                    var line = lines[i];
                    var index = line.IndexOf("\t");
                    if (index == -1)
                    {
                        continue;
                    }
                    var id = line.Substring(0, index);
                    if (preParse)
                    {
                        var config = new CTGConfig(line);
                        configs[id] = config;
                        (config as IConfigPostProcess).OnConfigParseCompleted();
                    }
                    else
                    {
                        rawDatas[id] = line;
                    }
                }
                catch (System.Exception ex)
                {
                    Debug.LogError(ex);
                }
            }
            inited = true;
        }
        else
        {
            ThreadPool.QueueUserWorkItem((object _object) =>
            {
                var lines = File.ReadAllLines(path);
                if (!preParse)
                {
                    rawDatas = new Dictionary<string, string>(lines.Length - 3);
                }
                for (int i = 3; i < lines.Length; i++)
                {
                    try
                    {
                       var line = lines[i];
                        var index = line.IndexOf("\t");
                        if (index == -1)
                        {
                            continue;
                        }
                        var id = line.Substring(0, index);
                        if (preParse)
                        {
                            var config = new CTGConfig(line);
                            configs[id] = config;
                            (config as IConfigPostProcess).OnConfigParseCompleted();
                        }
                        else
                        {
                            rawDatas[id] = line;
                        }
                    }
                    catch (System.Exception ex)
                    {
                        Debug.LogError(ex);
                    }
                }
                inited = true;
            });
        }
    }
}
//--------------------------------------------------------
//    [Author]:           Fish
//    [  Date ]:           2023年11月13日
//--------------------------------------------------------
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System;
using UnityEngine;
using LitJson;
public partial class CTGConfig
{
    public readonly int RecordID;
    public readonly string Title;
    public readonly int TotalBuyCount;
    public readonly int DailyBuyCount;
    public readonly int WeekBuyCount;
    public readonly int MonthBuyCount;
    public readonly int GainGold;
    public readonly int GainGoldPaper;
    public readonly int FirstGoldPaperPrize;
    public readonly string GainItemList;
    public readonly string Icon;
    public readonly int PayType;
    public CTGConfig()
    {
    }
    public CTGConfig(string input)
    {
        try
        {
            var tables = input.Split('\t');
            int.TryParse(tables[0],out RecordID);
            Title = tables[1];
            int.TryParse(tables[2],out TotalBuyCount);
            int.TryParse(tables[3],out DailyBuyCount);
            int.TryParse(tables[4],out WeekBuyCount);
            int.TryParse(tables[5],out MonthBuyCount);
            int.TryParse(tables[6],out GainGold);
            int.TryParse(tables[7],out GainGoldPaper);
            int.TryParse(tables[8],out FirstGoldPaperPrize);
            GainItemList = tables[9];
            Icon = tables[10];
            int.TryParse(tables[11],out PayType);
        }
        catch (Exception ex)
        {
            DebugEx.Log(ex);
        }
    }
    static Dictionary<string, CTGConfig> configs = new Dictionary<string, CTGConfig>();
    public static CTGConfig Get(string id)
    {
        if (!inited)
        {
            Debug.Log("CTGConfig 还未完成初始化。");
            return null;
        }
        if (configs.ContainsKey(id))
        {
            return configs[id];
        }
        CTGConfig config = null;
        if (rawDatas.ContainsKey(id))
        {
            config = configs[id] = new CTGConfig(rawDatas[id]);
            rawDatas.Remove(id);
        }
        return config;
    }
    public static CTGConfig Get(int id)
    {
        return Get(id.ToString());
    }
    public static List<string> GetKeys()
    {
        var keys = new List<string>();
        keys.AddRange(configs.Keys);
        keys.AddRange(rawDatas.Keys);
        return keys;
    }
    public static List<CTGConfig> GetValues()
    {
        var values = new List<CTGConfig>();
        values.AddRange(configs.Values);
        var keys = new List<string>(rawDatas.Keys);
        for (int i = 0; i < keys.Count; i++)
        {
            values.Add(Get(keys[i]));
        }
        return values;
    }
    public static bool Has(string id)
    {
        return configs.ContainsKey(id) || rawDatas.ContainsKey(id);
    }
    public static bool Has(int id)
    {
        return Has(id.ToString());
    }
    public static bool inited { get; private set; }
    protected static Dictionary<string, string> rawDatas = new Dictionary<string, string>();
    public static void Init(bool sync=false)
    {
        inited = false;
        var path = string.Empty;
        if (AssetSource.refdataFromEditor)
        {
            path = ResourcesPath.CONFIG_FODLER +"/CTG.txt";
        }
        else
        {
            path = AssetVersionUtility.GetAssetFilePath("config/CTG.txt");
        }
        configs.Clear();
        var tempConfig = new CTGConfig();
        var preParse = tempConfig is IConfigPostProcess;
        if (sync)
        {
            var lines = File.ReadAllLines(path);
            if (!preParse)
            {
                rawDatas = new Dictionary<string, string>(lines.Length - 3);
            }
            for (int i = 3; i < lines.Length; i++)
            {
                try
                {
                    var line = lines[i];
                    var index = line.IndexOf("\t");
                    if (index == -1)
                    {
                        continue;
                    }
                    var id = line.Substring(0, index);
                    if (preParse)
                    {
                        var config = new CTGConfig(line);
                        configs[id] = config;
                        (config as IConfigPostProcess).OnConfigParseCompleted();
                    }
                    else
                    {
                        rawDatas[id] = line;
                    }
                }
                catch (System.Exception ex)
                {
                    Debug.LogError(ex);
                }
            }
            inited = true;
        }
        else
        {
            ThreadPool.QueueUserWorkItem((object _object) =>
            {
                var lines = File.ReadAllLines(path);
                if (!preParse)
                {
                    rawDatas = new Dictionary<string, string>(lines.Length - 3);
                }
                for (int i = 3; i < lines.Length; i++)
                {
                    try
                    {
                       var line = lines[i];
                        var index = line.IndexOf("\t");
                        if (index == -1)
                        {
                            continue;
                        }
                        var id = line.Substring(0, index);
                        if (preParse)
                        {
                            var config = new CTGConfig(line);
                            configs[id] = config;
                            (config as IConfigPostProcess).OnConfigParseCompleted();
                        }
                        else
                        {
                            rawDatas[id] = line;
                        }
                    }
                    catch (System.Exception ex)
                    {
                        Debug.LogError(ex);
                    }
                }
                inited = true;
            });
        }
    }
}
Core/GameEngine/Model/Config/CTGConfig.cs.meta
@@ -1,8 +1,7 @@
fileFormatVersion: 2
guid: ac62ee8ef6a9ac041b29b8de5abafc3c
timeCreated: 1560926003
licenseType: Pro
MonoImporter:
  externalObjects: {}
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0