少年修仙传客户端代码仓库
client_Wu Xijin
2019-01-07 8cffebaaab599bb277dbce4456e94959e6c5e9c3
5725 【前端】【1.5】跨服BOSS开发
4个文件已修改
16 ■■■■■ 已修改文件
Core/GameEngine/Model/Player/Character/PlayerBaseData.cs 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0418_tagObjInfoRefresh.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HA7_Arena/DTCA709_tagObjInfoListRefresh.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/HA7_Interaction/DTCA713_tagMCDynamicBarrierState.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Player/Character/PlayerBaseData.cs
@@ -64,10 +64,8 @@
    public int BasicsDefense;//基础防御
    public int BasicsScoreAHit;//基础命中
    public int BasicsDodge;//基础闪避
    public long treasurePotentialSp
    {
        get
        {
    public long treasurePotentialSp {
        get {
            return ExAttr8 * (long)100000000 + ExAttr7;
        }
    }
@@ -136,7 +134,7 @@
        godWeaponLV_3 = (int)_serverInfo.ExAttr17;
        godWeaponLV_4 = (int)_serverInfo.ExAttr18;
        if (CrossServerRewardModel.IsCrossServerOneVsOne())
        if (Snxxz.UI.CrossServerOneVsOneModel.IsCrossServerOneVsOne())
        {
            if (_serverInfo.socketType == GameNetSystem.SocketType.CrossSever)
            {
@@ -151,7 +149,7 @@
        if (PlayerDatas.Instance.hero != null)
        {
            PlayerDatas.Instance.hero.ActorInfo.familyID = Family;
            if (CrossServerRewardModel.IsCrossServerOneVsOne())
            if (Snxxz.UI.CrossServerOneVsOneModel.IsCrossServerOneVsOne())
            {
                if (_serverInfo.socketType == GameNetSystem.SocketType.CrossSever)
                {
Core/NetworkPackage/DTCFile/ServerPack/H04_Scene/DTC0418_tagObjInfoRefresh.cs
@@ -38,7 +38,7 @@
            if ((PlayerDataRefresh)vNetData.RefreshType == PlayerDataRefresh.HP)
            {
                bool _sync = false;
                if (CrossServerRewardModel.IsCrossServerOneVsOne())
                if (CrossServerOneVsOneModel.IsCrossServerOneVsOne())
                {
                    if (vNetData.socketType == GameNetSystem.SocketType.CrossSever)
                    {
Core/NetworkPackage/DTCFile/ServerPack/HA7_Arena/DTCA709_tagObjInfoListRefresh.cs
@@ -27,7 +27,7 @@
        if (objId == PlayerDatas.Instance.PlayerId)
        {
            if (CrossServerRewardModel.IsCrossServerOneVsOne())
            if (Snxxz.UI.CrossServerOneVsOneModel.IsCrossServerOneVsOne())
            {
                if (vNetDatas.socketType == GameNetSystem.SocketType.CrossSever)
                {
Core/NetworkPackage/DTCFile/ServerPack/HA7_Interaction/DTCA713_tagMCDynamicBarrierState.cs
@@ -100,7 +100,7 @@
                    int _effectID = 1040;
                    if(CrossServerRewardModel.IsCrossServerOneVsOne())
                    if(Snxxz.UI.CrossServerOneVsOneModel.IsCrossServerOneVsOne())
                    {
                        _effectID = 5206;
                    }