| System/NewBieGuidance/FunctionalGuideCenter.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/NewBieGuidance/FunctionalGuideCenter.cs
@@ -281,7 +281,7 @@ case GuideTriggerType.QuestContinue: var questState = taskmodel.SideQuestState(config.Condition); var taskStatus = taskmodel.GetTaskStatus(config.Condition); return questState == 1 && (taskStatus == PlayerTaskDatas.TaskStatus.Normal || taskStatus == PlayerTaskDatas.TaskStatus.TreasureCardLevel); return questState == 1 && (taskStatus == PlayerTaskDatas.TaskStatus.Normal); case GuideTriggerType.Treasure: if (!model.newGotShowing) {