| Fight/GameActor/GActorPlayerBase.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GActorPlayerBase.cs
@@ -46,8 +46,6 @@ protected Material m_WeaponMaterial; protected Material m_SecondaryMaterial; public int EquipSuitID { get; private set; } private E_MovingState m_MovingState; public E_MovingState MovingState {