| System/HazyRegion/HazyRegionModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/HazyRegion/HazyRegionModel.cs
@@ -125,6 +125,7 @@ public void OnPlayerLoginOk() { auto = LocalSave.GetBool("HazyRegionAutoSetting" + PlayerDatas.Instance.PlayerId, false); isServerPrepare = true; if (AdventureStage.Instance.IsInAdventureStage) @@ -249,7 +250,6 @@ autoOpenLimitLevel = int.Parse(funcConfig.Numerical1); int.TryParse(funcConfig.Numerical2, out autoOpenLimitTimes); auto = LocalSave.GetBool("HazyRegionAutoSetting" + PlayerDatas.Instance.PlayerId, false); } public bool TryGetIncident(int id, out Incident incident)