| System/MainInterfacePanel/SkillTaskWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/TaskAllocation.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/MainInterfacePanel/SkillTaskWin.cs
@@ -99,7 +99,7 @@ if (Gold >= NeedMoney) { taskmodel.CompletionOfTask(mainModel.TaskSkillID); WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.SkillFunc2); WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.SkillFunc2Type2); } else { System/MainInterfacePanel/TaskAllocation.cs
@@ -137,7 +137,7 @@ { return; } WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.SkillFunc2); WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.SkillFunc2Type2); } else {