| Fight/Actor/Status/StatusMgr.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Actor/Status/StatusMgr.cs
@@ -158,7 +158,10 @@ if (!_status.CanUseSkill()) { if (OnGainCantCastSkillStatus != null) { OnGainCantCastSkillStatus(h0605.LastTime * Constants.F_DELTA); } } } } @@ -240,9 +243,12 @@ { if (_actor is GA_Hero) { if (OnReleaseCantCastSkillStatus != null) { OnReleaseCantCastSkillStatus(); } } } _status.UnInit(h0606.ObjID, h0606.BuffType);