| System/KnapSack/Logic/EquipTip.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Message/SysNotifyMgr.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Tip/MarqueeWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Tip/ServerTipDetails.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/KnapSack/Logic/EquipTip.cs
@@ -827,7 +827,10 @@ { if(itemAttrData.packType != PackType.rptDogzItem && itemAttrData.packType != PackType.rptDogzEquip) { if (dogzEquipDesText != null) { dogzEquipDesText.gameObject.SetActive(false); } if (itemAttrData.itemConfig.Description == "" || string.IsNullOrEmpty(itemAttrData.itemConfig.Description)) { equipSourceNormal.gameObject.SetActive(true); @@ -849,9 +852,12 @@ equipSourceNormal.gameObject.SetActive(false); equipSourceDes.gameObject.SetActive(false); equipSourceText.gameObject.SetActive(false); if (dogzEquipDesText != null) { dogzEquipDesText.gameObject.SetActive(true); dogzEquipDesText.text = itemAttrData.itemConfig.Description; } } } System/Message/SysNotifyMgr.cs
@@ -28,12 +28,19 @@ private void Awake() { DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitializeEvent; StageManager.Instance.onStageLoadFinish += OnStageLoadFinish; } protected override void OnDestroy() { base.OnDestroy(); DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= BeforePlayerDataInitializeEvent; StageManager.Instance.onStageLoadFinish -= OnStageLoadFinish; } private void OnStageLoadFinish() { ServerTipDetails.OnStageLoadFinish(); } private void BeforePlayerDataInitializeEvent() System/Tip/MarqueeWin.cs
@@ -14,13 +14,11 @@ public class MarqueeWin : Window { [SerializeField] RichText marqueeText; [SerializeField] RectTransform marqueeBg; [SerializeField] TweenCurve tweenCurve; [SerializeField] RectTransform m_ContainerMarquee; [SerializeField] RichText marqueeText; [SerializeField] RectTransform marqueeBg; [SerializeField] TweenCurve tweenCurve; [SerializeField] UIEffect m_Effect; #region 参数 Vector3 fromPos; Vector3 toPos; @@ -32,6 +30,8 @@ [SerializeField] float speed = 5.0f; Coroutine cacheCoroutine = null; #region Built-in protected override void BindController() @@ -49,19 +49,37 @@ m_Time = 0; ServerTipDetails.OnTweening = false; presentCnt = 0; m_ContainerMarquee.gameObject.SetActive(false); if (cacheCoroutine != null) { StopCoroutine(cacheCoroutine); cacheCoroutine = null; } } protected override void OnActived() { base.OnActived(); m_Effect.Play(); cacheCoroutine = StartCoroutine(Co_StartTween()); } protected override void OnAfterOpen() { BeginMarquee(); //BeginMarquee(); } protected override void OnPreClose() { ServerTipDetails.OnTweening = false; presentCnt = 0; if (cacheCoroutine != null) { StopCoroutine(cacheCoroutine); cacheCoroutine = null; } } protected override void OnAfterClose() @@ -69,6 +87,13 @@ } IEnumerator Co_StartTween() { yield return WaitingForSecondConst.WaitMS500; m_ContainerMarquee.gameObject.SetActive(true); BeginMarquee(); } protected override void LateUpdate() { base.LateUpdate(); System/Tip/ServerTipDetails.cs
@@ -22,12 +22,44 @@ m_Marquees.Sort(SysNotifyMgr.Instance.Compare); if (!CheckOpenMarquee()) { return; } if (!WindowCenter.Instance.CheckOpen<MarqueeWin>()) { WindowCenter.Instance.Open<MarqueeWin>(); } } public static void OnStageLoadFinish() { if (StageManager.Instance.CurrentStage is LoginStage || StageManager.Instance.CurrentStage is SelectRoleStage) { m_Marquees.Clear(); return; } SnxxzGame.Instance.StartCoroutine(Co_StageLoadFinish()); } static IEnumerator Co_StageLoadFinish() { yield return null; if (CheckOpenMarquee() && m_Marquees.Count > 0) { if (!WindowCenter.Instance.CheckOpen<MarqueeWin>()) { WindowCenter.Instance.Open<MarqueeWin>(); } } } static bool CheckOpenMarquee() { return (StageManager.Instance.CurrentStage is DungeonStage) && !StageManager.Instance.isLoading; } public static SystemHintData RequireMarquee() { if (m_Marquees.Count > 0)