| System/DailyQuest/DailyQuestBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/DailyQuest/DailyQuestBehaviour.cs
@@ -181,7 +181,7 @@ var completedTimes = model.GetDailyQuestCompletedTimes(data.id); var totalTimes = model.GetDailyQuestTotalTimes(data.id); if (totalTimes == 999) if (totalTimes == 60000) { m_ContainerTimes.gameObject.SetActive(false); }