| System/GeneralConfig/GeneralDefine.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/GeneralConfig/GeneralDefine.cs
@@ -965,7 +965,7 @@ } func = FuncConfigConfig.Get("FBQuickPass"); fightPowerMore = float.Parse(func.Numerical1); fightPowerMore = float.Parse(func.Numerical1) + 0.01f; //疑似玩家无法雷诛是C/S计算不对等问题,所以加0.01f flashOpenArr = JsonMapper.ToObject<int[]>(func.Numerical2); flashCntMoreArr = JsonMapper.ToObject<int[]>(func.Numerical3); flashKillMaxCount = int.Parse(func.Numerical4);