| System/FairyAu/FairyGrabBossHintWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/FairyAu/FairyGrabBossHintWin.cs
@@ -122,7 +122,7 @@ if (model.TryGetBossProgress(bossId, out bossProgress)) { var progress = (float)bossProgress.currentHp / bossProgress.totalHp; m_Progress.text = StringUtility.Contact((int)progress * 100, "%"); m_Progress.text = StringUtility.Contact((int)(progress * 100), "%"); killed = progress >= 1; } m_ContainerKilling.gameObject.SetActive(!killed);