| | |
| | | int moneyType = 0;
|
| | | int require = 0;
|
| | |
|
| | | private void OnEnable()
|
| | | {
|
| | | PlayerDatas.Instance.PlayerDataRefreshInfoEvent += PlayerDataRefreshInfoEvent;
|
| | | }
|
| | |
|
| | | private void OnDisable()
|
| | | {
|
| | | PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= PlayerDataRefreshInfoEvent;
|
| | | }
|
| | |
|
| | | private void PlayerDataRefreshInfoEvent(PlayerDataRefresh refreshType)
|
| | | {
|
| | | if (refreshType == PlayerDataRefresh.CDBPlayerRefresh_SoulCore
|
| | | || refreshType == PlayerDataRefresh.CDBPlayerRefresh_SoulDust
|
| | | || refreshType == PlayerDataRefresh.CDBPlayerRefresh_SoulSplinters)
|
| | | {
|
| | | if (this.moneyType != 0)
|
| | | {
|
| | | Display(moneyType, this.require);
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | public void Display(int moneyType, int require = 0)
|
| | | {
|
| | | this.moneyType = moneyType;
|