少年修仙传客户端代码仓库
Hale Cai
2018-10-12 93172d239bed073348f008219fe74928dd0efef2
3985 sdk传递服务器id变更
1个文件已修改
8 ■■■■ 已修改文件
Core/SDK/SDKUtility.cs 8 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/SDK/SDKUtility.cs
@@ -712,7 +712,7 @@
                            m_Json["roleID"] = PlayerDatas.Instance.baseData.PlayerID;
                            m_Json["roleName"] = PlayerDatas.Instance.baseData.PlayerName;
                            m_Json["level"] = PlayerDatas.Instance.baseData.LV.ToString();
                            m_Json["sid"] = "s" + ServerListCenter.Instance.currentServer.region_flag;
                            m_Json["sid"] = ServerListCenter.Instance.currentServer.region_flag;
                        }
                        if (ChannelPlatform == E_ChannelPlatform.Mr)
@@ -890,7 +890,7 @@
        m_Json["roleID"] = roleID;
        m_Json["roleName"] = roleName;
        m_Json["sid"] = "s" + ServerListCenter.Instance.currentServer.region_flag;
        m_Json["sid"] = ServerListCenter.Instance.currentServer.region_flag;
        m_Json["serverName"] = ServerListCenter.Instance.currentServer.name;
        m_Json["familyName"] = PlayerDatas.Instance.baseData.FamilyName;
        m_Json["level"] = "1";
@@ -908,7 +908,7 @@
        m_Json["roleID"] = roleID;
        m_Json["roleName"] = roleName;
        m_Json["sid"] = "s" + ServerListCenter.Instance.currentServer.region_flag;
        m_Json["sid"] = ServerListCenter.Instance.currentServer.region_flag;
        m_Json["serverName"] = ServerListCenter.Instance.currentServer.name;
        m_Json["familyName"] = PlayerDatas.Instance.baseData.FamilyName;
        m_Json["level"] = PlayerDatas.Instance.baseData.LV;
@@ -927,7 +927,7 @@
        m_Json["roleID"] = PlayerDatas.Instance.PlayerId.ToString();
        m_Json["roleName"] = PlayerDatas.Instance.baseData.PlayerName;
        m_Json["sid"] = "s" + ServerListCenter.Instance.currentServer.region_flag;
        m_Json["sid"] = ServerListCenter.Instance.currentServer.region_flag;
        m_Json["serverName"] = ServerListCenter.Instance.currentServer.name;
        m_Json["familyName"] = PlayerDatas.Instance.baseData.FamilyName;
        m_Json["level"] = PlayerDatas.Instance.baseData.LV;