| | |
| | | else
|
| | | {
|
| | |
|
| | | fightpower = record.FightPowerEx * 100000000 + record.FightPower;
|
| | | fightpower = (ulong)record.FightPowerEx * 100000000 + record.FightPower;
|
| | | }
|
| | | SendArenaBattle(PlayerID, (byte)(PlayerDatas.Instance.baseData.FightPoint >= fightpower ? 1 : 2));
|
| | |
|
| | |
| | | ArenaModel.Instance.SendArenaBattle(PlayerID, 0);
|
| | | Clock.AlarmAfter(0.2, () =>
|
| | | {
|
| | | ulong fightpower = tmpPlayer.FightPowerEx * 100000000 + tmpPlayer.FightPower;
|
| | | ulong fightpower = (ulong)tmpPlayer.FightPowerEx * 100000000 + tmpPlayer.FightPower;
|
| | |
|
| | | ArenaModel.Instance.SendArenaBattle(PlayerID, (byte)(PlayerDatas.Instance.baseData.FightPoint >= fightpower ? 1 : 2));
|
| | | });
|