少年修仙传客户端代码仓库
client_Zxw
2018-11-26 97b0f2ade9f284760492e52d5b2bd3417a2e09df
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
14个文件已修改
154 ■■■■■ 已修改文件
Core/NetworkPackage/ServerPack/HB2_ActionMap/HB206_tagMCHelpBattleCallResult.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/DailyQuestBehaviour.cs 10 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/DailyQuestModel.cs 3 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/DailyQuestWin.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/AssistCheckInSuccessWin.cs 5 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/AssistPlayerCell.cs 1 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonAssistModel.cs 76 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonAssistPlayerWin.cs 15 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonAssistResultCell.cs 1 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonGetXianYuanCoinsBehvaiour.cs 1 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/GMCommand/GMInputWin.cs 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/MainInterfaceWin.cs 18 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Treasure/DemonDungeonBehaviour.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/WindowJump/WindowJumpMgr.cs 4 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HB2_ActionMap/HB206_tagMCHelpBattleCallResult.cs
@@ -6,6 +6,7 @@
public class HB206_tagMCHelpBattleCallResult : GameNetPackBasic {
    public uint ObjID;    // 助战实例ID
    public uint PlayerID;    // 助战镜像ID,大于1小于100代表机器人,如果是机器人前端按顺序自己记录对应实例ID代表已召唤
    public byte Job;    // ְҵ
    public HB206_tagMCHelpBattleCallResult () {
        _cmd = (ushort)0xB206;
@@ -14,6 +15,7 @@
    public override void ReadFromBytes (byte[] vBytes) {
        TransBytes (out ObjID, vBytes, NetDataType.DWORD);
        TransBytes (out PlayerID, vBytes, NetDataType.DWORD);
        TransBytes (out Job, vBytes, NetDataType.BYTE);
    }
}
System/DailyQuest/DailyQuestBehaviour.cs
@@ -313,15 +313,7 @@
                    m_GotoTxt.text = Language.Get("DailyQuestWin_Assistance");
                    break;
                default:
                    switch ((DailyQuestType)data.id)
                    {
                        case DailyQuestType.DungeonAssist:
                            m_GotoTxt.text = Language.Get("DailyQuestTalk");
                            break;
                        default:
                            m_GotoTxt.text = Language.Get("DailyQuestWin_Goto");
                            break;
                    }
                    m_GotoTxt.text = Language.Get("DailyQuestWin_Goto");
                    break;
            }
System/DailyQuest/DailyQuestModel.cs
@@ -537,11 +537,12 @@
                            case DailyQuestType.Prayer:
                            case DailyQuestType.PersonalBoss:
                            case DailyQuestType.ElderGodArea:
                            case DailyQuestType.DungeonAssist:
                            case DailyQuestType.RuneTower:
                            case DailyQuestType.TreasureCollectSoul:
                                dailyQuest.redpoint.state = RedPointState.None;
                                break;
                            case DailyQuestType.DungeonAssist:
                                break;
                            default:
                                if (PlayerDatas.Instance.baseData.LV <= GeneralDefine.dailyQuestRedpointLevelLimit
                                    && (dailyQuestState == DailyQuestState.CanBuyTimes || dailyQuestState == DailyQuestState.Normal))
System/DailyQuest/DailyQuestWin.cs
@@ -286,10 +286,11 @@
                    GotoTreasureCollectSoul();
                    break;
                case DailyQuestType.DungeonAssist:
                    WindowCenter.Instance.CloseImmediately<DailyQuestWin>();
                    ChatCtrl.Inst.presentChatType = ChatInfoType.World;
                    ChatCtrl.Inst.openFromDaily = true;
                    WindowCenter.Instance.Open<ChatWin>();
                    //WindowCenter.Instance.CloseImmediately<DailyQuestWin>();
                    //ChatCtrl.Inst.presentChatType = ChatInfoType.World;
                    //ChatCtrl.Inst.openFromDaily = true;
                    //WindowCenter.Instance.Open<ChatWin>();
                    WindowCenter.Instance.Open<DungeonAssistWin>();
                    break;
                case DailyQuestType.FairyGrabBoss:
                    WindowCenter.Instance.CloseImmediately<DailyQuestWin>();
System/Dungeon/AssistCheckInSuccessWin.cs
@@ -1,5 +1,6 @@
using UnityEngine;
using UnityEngine.UI;
using TableConfig;
namespace Snxxz.UI
{
@@ -11,6 +12,7 @@
        [SerializeField] Button sureBtn;
        [SerializeField] Button closeBtn;
        public const int dailyId = 23;
        DungeonAssistModel assistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } }
        #region Built-in
        protected override void BindController()
@@ -44,7 +46,8 @@
        public void SetDisplay()
        {
            infoText.text = Language.Get("DungeonAssist123",10);
            var dailyQuestConfig = Config.Instance.Get<DailyQuestConfig>(dailyId);
            infoText.text = Language.Get("DungeonAssist123", dailyQuestConfig.OnceActivity);
            conditionText.text = Language.Get("DungeonAssist124",assistModel.checkInTotalTime);
        }
System/Dungeon/AssistPlayerCell.cs
@@ -6,6 +6,7 @@
namespace Snxxz.UI
{
    [XLua.Hotfix]
    public class AssistPlayerCell : MonoBehaviour
    {
        [SerializeField] Text nameText;
System/Dungeon/DungeonAssistModel.cs
@@ -8,15 +8,16 @@
namespace Snxxz.UI
{
    [XLua.Hotfix]
    [XLua.LuaCallCSharp]
    public class DungeonAssistModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk
    {
        public string helpInfoLocalSave { get; private set; }
        public List<string> helpInfolist { get; private set; }
        public event Action UpdateResultEvent;
        FairyModel fairyModel { get { return ModelCenter.Instance.GetModel<FairyModel>(); } }
        FriendsModel friendsModel { get { return ModelCenter.Instance.GetModel<FriendsModel>(); } }
        DailyQuestModel dailyQuestModel { get { return ModelCenter.Instance.GetModel<DailyQuestModel>(); } }
        public override void Init()
        {
@@ -31,6 +32,7 @@
            IsCheckInOk = false;
            IsRegisterToday = false;
            assistPlayerDict.Clear();
            SetRedpoint();
        }
        public void OnPlayerLoginOk()
@@ -39,11 +41,25 @@
            helpInfoLocalSave = StringUtility.Contact("HelpInfoLocalSave", playerId);
            GetLocalSaveData();
            UpdateRedpoint();
            UpdateMainAssistRedpoint();
        }
        public override void UnInit()
        {
           
        }
        public bool IsCheckIn
        {
            get
            {
                return checkInRedpoint.state == RedPointState.Simple;
            }
        }
        public bool IsNewAssistInfo
        {
            get { return main_AssistRedpoint.state != RedPointState.None; }
        }
        public bool TryGetFreeRefresh(out int remainNum)
@@ -209,6 +225,25 @@
            return RelatedToPlayer.None;
        }
        public int GetNewAssistInfoNum()
        {
            if (helpInfolist == null) return 0;
            int newNum = 0;
            for(int i = 0; i < helpInfolist.Count; i++)
            {
                var info = helpInfolist[i];
                string date = string.Empty;
                string result = string.Empty;
                bool isNew = false;
                TryGetAssistResult(info,out date,out result,out isNew);
                if(isNew)
                {
                    newNum += 1;
                }
            }
            return newNum;
        }
        #region 本地数据
        public Dictionary<string, DungeonHelpBattleConfig> helpBattleDict { get; private set;}
        private void ParseDunegonHelpConfig()
@@ -310,6 +345,7 @@
            {
                UpdateResultEvent();
            }
            UpdateMainAssistRedpoint();
        }
        public bool TryGetAssistResult(string _info,out string _date,out string _result,out bool _isNew)
@@ -339,6 +375,7 @@
                    helpInfolist[i] = StringUtility.Contact(infos[0], "|", infos[1], "|", false);
                }
            }
            UpdateMainAssistRedpoint();
            LocalSave.DeleteKey(helpInfoLocalSave);
            LocalSave.SetStringArray(helpInfoLocalSave, helpInfolist.ToArray());
        }
@@ -527,10 +564,22 @@
        #region 红点
        public const int AssistCheckInRedPoint = 7800001;
        public Redpoint checkInRedpoint = new Redpoint(AssistCheckInRedPoint);
        public Redpoint main_AssistRedpoint = new Redpoint(7800002);
        public Redpoint checkInRedpoint { get; private set; }
        public event Action UpdateRedpointEvent;
        public void SetRedpoint()
        {
            DailyQuestData questData = null;
            dailyQuestModel.TryGetDailyQuest((int)DailyQuestType.DungeonAssist, out questData);
            if(questData != null)
            {
                checkInRedpoint = new Redpoint(questData.redpoint.id, AssistCheckInRedPoint);
            }
        }
        public void UpdateRedpoint()
        {
            if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.DayDaily)) return;
            if (!FuncOpen.Instance.IsFuncOpen(151)) return;
            if(IsCheckInOk)
            {
@@ -541,6 +590,27 @@
                checkInRedpoint.state = RedPointState.Simple;
            }
        }
        public void UpdateMainAssistRedpoint()
        {
            if (!FuncOpen.Instance.IsFuncOpen(151)) return;
            int newInfoNum = GetNewAssistInfoNum();
            main_AssistRedpoint.count = newInfoNum;
            if (newInfoNum > 0)
            {
                main_AssistRedpoint.state = RedPointState.Quantity;
            }
            else
            {
                main_AssistRedpoint.state = RedPointState.None;
            }
            if (UpdateRedpointEvent != null)
            {
                UpdateRedpointEvent();
            }
        }
        #endregion
        public class AssistResult
System/Dungeon/DungeonAssistPlayerWin.cs
@@ -1,4 +1,5 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
@@ -18,7 +19,7 @@
        [SerializeField] ScrollerController assistPlayerCtrl;
        DungeonAssistModel assistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } }
        private bool isRefresh;
        #region Built-in
        protected override void BindController()
        {
@@ -49,6 +50,7 @@
            assistModel.UpdataAssistPlayerListEvent -= UpdateAssistPlayersList;
            assistModel.UpdataAssistPlayerEvent -= UpdateAssistPlayerState;
            TimeDownMgr.Instance.Stop(TimeDownMgr.CoolTimeType.DungeonAssistCoolTime);
            StopAllCoroutines();
        }
        protected override void OnAfterClose()
@@ -59,6 +61,7 @@
        public void SetDisplay()
        {
            isRefresh = true;
            UpdateAssistPlayers();
            UpdateOneKeyAssist();
            UpdateRefreshTimes();
@@ -139,6 +142,9 @@
        private void ClickRefresh()
        {
            if (!isRefresh) return;
            isRefresh = false;
            int remainNum = 0;
            bool isFree = assistModel.TryGetFreeRefresh(out remainNum);
            if(isFree)
@@ -172,6 +178,13 @@
                    assistModel.SendAssistRefresh();
                }
            }
            StartCoroutine(DelayRefreshTime());
        }
        IEnumerator DelayRefreshTime()
        {
            yield return new WaitForSeconds(0.5f);
            isRefresh = true;
        }
    }
}
System/Dungeon/DungeonAssistResultCell.cs
@@ -4,6 +4,7 @@
namespace Snxxz.UI
{
    [XLua.Hotfix]
    public class DungeonAssistResultCell : ScrollerUI
    {
        [SerializeField] Text dateText;
System/Dungeon/DungeonGetXianYuanCoinsBehvaiour.cs
@@ -5,6 +5,7 @@
namespace Snxxz.UI
{
    [XLua.Hotfix]
    public class DungeonGetXianYuanCoinsBehvaiour : MonoBehaviour
    {
        [SerializeField] Text getCoinsText;
System/GMCommand/GMInputWin.cs
@@ -87,13 +87,6 @@
            {
                OnClickSendBtn();
            }
            if(Input.GetKeyDown(KeyCode.F))
            {
                if (!WindowCenter.Instance.IsOpen<DungeonAssistWin>())
                {
                    WindowCenter.Instance.Open<DungeonAssistWin>();
                }
            }
        }
        private void CreateCmdCell()
System/MainInterfacePanel/MainInterfaceWin.cs
@@ -85,6 +85,7 @@
        [SerializeField] Button m_SendRedbagBtn;
        [SerializeField] Button WishingAwardImg;
        [SerializeField] Button MysticalPurchaseImg;
        [SerializeField] Button DungeonAssistImg;
        [SerializeField] Button m_GotoFairyGrabBoss;
        [SerializeField] Button m_FlyToFairyGrabBoss;
@@ -144,7 +145,8 @@
        FeatureNoticeModel featureNoticeModel { get { return ModelCenter.Instance.GetModel<FeatureNoticeModel>(); } }
        WishingPoolModel wishModel { get { return ModelCenter.Instance.GetModel<WishingPoolModel>(); } }
        MysticalPurchaseModel purchaseModel { get { return ModelCenter.Instance.GetModel<MysticalPurchaseModel>(); } }
        IceCrystalVeinModel m_IceCrystalVeinModel;
        DungeonAssistModel assistModel { get { return ModelCenter.Instance.GetModel<DungeonAssistModel>(); } }
        IceCrystalVeinModel m_IceCrystalVeinModel;
        IceCrystalVeinModel iceCrystalVeinModel { get { return m_IceCrystalVeinModel ?? (m_IceCrystalVeinModel = ModelCenter.Instance.GetModel<IceCrystalVeinModel>()); } }
        #region Built-in
        protected override void BindController()
@@ -183,6 +185,7 @@
            m_SendRedbagBtn.AddListener(SendRedpacketBtn);
            WishingAwardImg.AddListener(ClickWishAward);
            MysticalPurchaseImg.AddListener(ClickMysticalPurchase);
            DungeonAssistImg.AddListener(ClickDungeonAssist);
            m_GotoFairyGrabBoss.AddListener(GotoFairyGrabBoss);
            m_FlyToFairyGrabBoss.AddListener(FlyToFairyGrabBoss);
        }
@@ -214,6 +217,7 @@
            m_BossBriefInfos.gameObject.SetActive(false);
            UpdateWishAwardImag();
            UpdateMysticalPurchaseImag();
            UpdateDungeonAssistImag();
            ArticleExperience();//关于经验条
            FriendQuestBtn();
            UpdateFairyRequest();
@@ -240,6 +244,7 @@
            NewBieCenter.Instance.guideBeginEvent += GuideBeginEvent;
            fairyGrabBossModel.bossGrabHintEvent += bossGrabHintEvent;
            wishModel.UpdateWishAwardEvent += UpdateWishAwardImag;
            assistModel.UpdateRedpointEvent += UpdateDungeonAssistImag;
            purchaseModel.UpdateNewMysticalEvent += UpdateMysticalPurchaseImag;
            fairyGrabBossModel.gotoBossStateUpdate += ShowFairyGrabBoss;
        }
@@ -395,6 +400,7 @@
            m_FairyCallBehaviour.UnInit();
            horseRidBool = false;
            purchaseModel.UpdateNewMysticalEvent -= UpdateMysticalPurchaseImag;
            assistModel.UpdateRedpointEvent -= UpdateDungeonAssistImag;
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= Updatefighting;
            FunctionUnlockFlyObject.functionUnLockShowBeginEvent -= UnFlodFunctionArea;
            fairyModel.UpdateFairyRequestEvent -= UpdateFairyRequest;
@@ -694,6 +700,16 @@
            WindowCenter.Instance.Open<OpenServerActivityWin>(false, (int)OpenServerActivityCenter.OSActivityType.MysticalPurchase);
        }
        private void ClickDungeonAssist()
        {
            WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.DungeonAssitCheckIn);
        }
        private void UpdateDungeonAssistImag()
        {
            DungeonAssistImg.gameObject.SetActive(assistModel.IsNewAssistInfo);
        }
        private void UpdateMysticalPurchaseImag()
        {
            MysticalPurchaseImg.gameObject.SetActive(purchaseModel.priorityOpen);
System/Treasure/DemonDungeonBehaviour.cs
@@ -53,7 +53,7 @@
                }
                else if (select)
                {
                    m_BossName.color = UIHelper.GetUIColor(TextColType.Green, true);
                    m_BossName.color = UIHelper.GetUIColor(TextColType.Red);
                }
                else
                {
System/WindowJump/WindowJumpMgr.cs
@@ -589,6 +589,9 @@
            case JumpUIType.DogzFunc2Type2:
                SetJumpLogic<DogzWin>(_tagWinSearchModel.TABID);
                break;
            case JumpUIType.DungeonAssitCheckIn:
                SetJumpLogic<DungeonAssistWin>(_tagWinSearchModel.TABID);
                break;
            case JumpUIType.FaBaoSoul_BenYuan:
            case JumpUIType.FaBaoSoul_FengMo:
            case JumpUIType.FaBaoSoul_Strength:
@@ -1479,6 +1482,7 @@
    Team_TrialDungeon = 255, //组队列表-宗门试炼标签
    Team_EmperorRelic = 256, //组队列表-娲皇遗迹标签
    OpenServer_AccumulateRecharge = 257, //精彩活动—累计充值界面
    DungeonAssitCheckIn = 258, //副本助战登记
    DhszTs = 1001,//定海神针功法提升界面
    HyqTs = 1002,//皓月枪功法提升界面
    GyzTs = 1003,//鬼牙刃功法提升界面