少年修仙传客户端代码仓库
client_Zxw
2018-08-30 98de88f9d23393063b4e04713d4d9183a69e9c73
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
4个文件已添加
7个文件已修改
468 ■■■■ 已修改文件
Core/GameEngine/Model/Config/DungeonConfig.cs 214 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Config/DungeonConfig.cs.meta 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonBreifInfo.cs 22 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonData.cs 15 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonFairyFeastHintWin.cs 136 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonFairyFeastHintWin.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Dungeon/DungeonModel.cs 4 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyFeastRankBehaviour.cs 20 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyFeastRankBehaviour.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Message/RichMoveEvent.cs 29 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/WindowBase/WindowCenter.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/Config/DungeonConfig.cs
@@ -1,113 +1,117 @@
//--------------------------------------------------------
//    [Author]:            第二世界
//    [  Date ]:           Friday, May 18, 2018
//--------------------------------------------------------
using UnityEngine;
using System;
namespace TableConfig {
    public partial class DungeonConfig : ConfigBase {
//--------------------------------------------------------
//    [Author]:            第二世界
//    [  Date ]:           Thursday, August 30, 2018
//--------------------------------------------------------
        public int ID { get ; private set ; }
        public int DataMapID { get ; private set ; }
        public int LineID { get ; private set ; }
        public int MapID { get ; private set ; }
        public string FBName { get ; private set; }
        public int LVLimitMin { get ; private set ; }
        public int LVLimitMax { get ; private set ; }
        public int JobRankLimit { get ; private set ; }
        public int TicketID { get ; private set ; }
        public int[] TicketCostCnt;
        public int TicketPrice { get ; private set ; }
        public int SweepLVLimit { get ; private set ; }
        public int SweepItemID { get ; private set ; }
        public int SweepCostCnt { get ; private set ; }
        public string StepTime { get ; private set; }
        public int[] BossActorID;
        public int[] Rewards;
        public string Description { get ; private set; }
        public int AutomaticATK { get ; private set ; }
        public int MapButton { get ; private set ; }
        public int ShowNewItemTip { get ; private set ; }
        public override string getKey()
using UnityEngine;
using System;
namespace TableConfig
{
    public partial class DungeonConfig : ConfigBase
    {
        public int ID { get; private set; }
        public int DataMapID { get; private set; }
        public int LineID { get; private set; }
        public int MapID { get; private set; }
        public string FBName { get; private set; }
        public int LVLimitMin { get; private set; }
        public int LVLimitMax { get; private set; }
        public int JobRankLimit { get; private set; }
        public int TicketID { get; private set; }
        public int[] TicketCostCnt;
        public int TicketPrice { get; private set; }
        public int SweepLVLimit { get; private set; }
        public int SweepItemID { get; private set; }
        public int SweepCostCnt { get; private set; }
        public string StepTime { get; private set; }
        public int[] BossActorID;
        public int[] Rewards;
        public string[] RewardCountDescriptions;
        public string Description { get; private set; }
        public int AutomaticATK { get; private set; }
        public int MapButton { get; private set; }
        public int ShowNewItemTip { get; private set; }
        public override string getKey()
        {
            return ID.ToString();
        }
        public override void Parse() {
            try
        }
        public override void Parse()
        {
            try
            {
                ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
                DataMapID=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0;
                LineID=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
                MapID=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0;
                FBName = rawContents[4].Trim();
                LVLimitMin=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0;
                LVLimitMax=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0;
                JobRankLimit=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0;
                TicketID=IsNumeric(rawContents[8]) ? int.Parse(rawContents[8]):0;
                string[] TicketCostCntStringArray = rawContents[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                TicketCostCnt = new int[TicketCostCntStringArray.Length];
                for (int i=0;i<TicketCostCntStringArray.Length;i++)
                {
                     int.TryParse(TicketCostCntStringArray[i],out TicketCostCnt[i]);
                }
                TicketPrice=IsNumeric(rawContents[10]) ? int.Parse(rawContents[10]):0;
                SweepLVLimit=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0;
                SweepItemID=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0;
                SweepCostCnt=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0;
                StepTime = rawContents[14].Trim();
                string[] BossActorIDStringArray = rawContents[15].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                BossActorID = new int[BossActorIDStringArray.Length];
                for (int i=0;i<BossActorIDStringArray.Length;i++)
                {
                     int.TryParse(BossActorIDStringArray[i],out BossActorID[i]);
                }
                string[] RewardsStringArray = rawContents[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
                Rewards = new int[RewardsStringArray.Length];
                for (int i=0;i<RewardsStringArray.Length;i++)
                {
                     int.TryParse(RewardsStringArray[i],out Rewards[i]);
                }
                Description = rawContents[17].Trim();
                AutomaticATK=IsNumeric(rawContents[18]) ? int.Parse(rawContents[18]):0;
                MapButton=IsNumeric(rawContents[19]) ? int.Parse(rawContents[19]):0;
                ShowNewItemTip=IsNumeric(rawContents[20]) ? int.Parse(rawContents[20]):0;
                ID = IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]) : 0;
                DataMapID = IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]) : 0;
                LineID = IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]) : 0;
                MapID = IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]) : 0;
                FBName = rawContents[4].Trim();
                LVLimitMin = IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]) : 0;
                LVLimitMax = IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]) : 0;
                JobRankLimit = IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]) : 0;
                TicketID = IsNumeric(rawContents[8]) ? int.Parse(rawContents[8]) : 0;
                string[] TicketCostCntStringArray = rawContents[9].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
                TicketCostCnt = new int[TicketCostCntStringArray.Length];
                for (int i = 0; i < TicketCostCntStringArray.Length; i++)
                {
                    int.TryParse(TicketCostCntStringArray[i], out TicketCostCnt[i]);
                }
                TicketPrice = IsNumeric(rawContents[10]) ? int.Parse(rawContents[10]) : 0;
                SweepLVLimit = IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]) : 0;
                SweepItemID = IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]) : 0;
                SweepCostCnt = IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]) : 0;
                StepTime = rawContents[14].Trim();
                string[] BossActorIDStringArray = rawContents[15].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
                BossActorID = new int[BossActorIDStringArray.Length];
                for (int i = 0; i < BossActorIDStringArray.Length; i++)
                {
                    int.TryParse(BossActorIDStringArray[i], out BossActorID[i]);
                }
                string[] RewardsStringArray = rawContents[16].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
                Rewards = new int[RewardsStringArray.Length];
                for (int i = 0; i < RewardsStringArray.Length; i++)
                {
                    int.TryParse(RewardsStringArray[i], out Rewards[i]);
                }
                RewardCountDescriptions = rawContents[17].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries);
                Description = rawContents[18].Trim();
                AutomaticATK = IsNumeric(rawContents[19]) ? int.Parse(rawContents[19]) : 0;
                MapButton = IsNumeric(rawContents[20]) ? int.Parse(rawContents[20]) : 0;
                ShowNewItemTip = IsNumeric(rawContents[21]) ? int.Parse(rawContents[21]) : 0;
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
        }
    }
}
            }
        }
    }
}
Core/GameEngine/Model/Config/DungeonConfig.cs.meta
@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: d37aba7003df6ba498b9a3429748d8bf
timeCreated: 1526648349
timeCreated: 1535597382
licenseType: Pro
MonoImporter:
  serializedVersion: 2
System/Dungeon/DungeonBreifInfo.cs
@@ -21,6 +21,7 @@
        [SerializeField] Text m_Description;
        [SerializeField] Button m_AddCntBtn;
        [SerializeField] ItemBehaviour[] m_Rewards;
        [SerializeField] Text[] m_RewardCounts;
        Dungeon dungeon;
        DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
@@ -106,7 +107,7 @@
            if (dungeon.mapId == 31160)
            {
                var dungeonLevelMin = model.DungeonMap(dungeon.mapId, 0);
                var dungeonMinConfig= Config.Instance.Get<DungeonConfig>(dungeonLevelMin);
                var dungeonMinConfig = Config.Instance.Get<DungeonConfig>(dungeonLevelMin);
                if (dungeonMinConfig != null)
                {
                    levelLimitMin = dungeonMinConfig.LVLimitMin;
@@ -124,7 +125,7 @@
                if (i < dungeonConfig.Rewards.Length)
                {
                    behaviour.gameObject.SetActive(true);
                    behaviour.showCount = true;
                    behaviour.showCount = false;
                    behaviour.SetItem(dungeonConfig.Rewards[i], 0);
                }
                else
@@ -133,6 +134,23 @@
                }
            }
            if (m_RewardCounts != null)
            {
                for (int i = 0; i < m_RewardCounts.Length; i++)
                {
                    var behaviour = m_RewardCounts[i];
                    if (i < dungeonConfig.RewardCountDescriptions.Length)
                    {
                        behaviour.gameObject.SetActive(true);
                        behaviour.text = dungeonConfig.RewardCountDescriptions[i];
                    }
                    else
                    {
                        behaviour.gameObject.SetActive(false);
                    }
                }
            }
            CheckAchievementGuide();
        }
System/Dungeon/DungeonData.cs
@@ -104,6 +104,8 @@
        public int topScore;
        public int isFullExp;
        public int leaderID;
        public FairyFeastRank[] familyPartyRank;
        public FairyFeastTop familyPartyTop;
        public long totalExp
        {
@@ -142,6 +144,19 @@
        }
    }
    public struct FairyFeastRank
    {
        public int rank;
        public string name;
        public int cnt;
    }
    public struct FairyFeastTop
    {
        public string name;
        public int cnt;
    }
    public struct ServerItem
    {
        public int ItemID;
System/Dungeon/DungeonFairyFeastHintWin.cs
New file
@@ -0,0 +1,136 @@
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, August 29, 2018
//--------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI
{
    public class DungeonFairyFeastHintWin : Window
    {
        [SerializeField] Button m_FairyFeast;
        [SerializeField] Text m_FairyFeastBtnTxt;
        [SerializeField] Button m_QuestionRank;
        [SerializeField] Text m_QuestionRankBtnTxt;
        [SerializeField] DungeonTargetBehaviour m_TargetBehaviour;
        [SerializeField] RectTransform m_ContainerRank;
        [SerializeField] FairyFeastRankBehaviour[] m_RankBehaviours;
        [SerializeField] FairyFeastRankBehaviour m_TopRank;
        [SerializeField] DungeonMultipleTaskWin.SelectEffect m_SelectEffect;
        DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        int currentSelect = 0;
        #region Built-in
        protected override void BindController()
        {
            m_FairyFeast.onClick.AddListener(() =>
            {
                Select(0);
            });
            m_QuestionRank.onClick.AddListener(() =>
            {
                Select(1);
            });
        }
        protected override void AddListeners()
        {
        }
        protected override void OnPreOpen()
        {
            Select(0);
            model.updateMissionEvent += UpdateMissionEvent;
        }
        protected override void OnAfterOpen()
        {
        }
        protected override void OnPreClose()
        {
            model.updateMissionEvent -= UpdateMissionEvent;
        }
        protected override void OnAfterClose()
        {
        }
        #endregion
        private void Select(int _index)
        {
            var _color = m_FairyFeast.targetGraphic.color;
            _color.a = _index == 1 ? m_SelectEffect.unselectAlpha : m_SelectEffect.selectAlpha;
            m_FairyFeast.targetGraphic.color = _color;
            m_FairyFeastBtnTxt.color = _index == 1 ? m_SelectEffect.unSelectTextColor : m_SelectEffect.selectTextColor;
            _color = m_QuestionRank.targetGraphic.color;
            _color.a = _index == 0 ? m_SelectEffect.unselectAlpha : m_SelectEffect.selectAlpha;
            m_QuestionRank.targetGraphic.color = _color;
            m_QuestionRankBtnTxt.color = _index == 0 ? m_SelectEffect.unSelectTextColor : m_SelectEffect.selectTextColor;
            m_TargetBehaviour.gameObject.SetActive(_index == 0);
            m_ContainerRank.gameObject.SetActive(_index == 1);
            currentSelect = _index;
            if (_index == 0)
            {
                m_TargetBehaviour.Init(31230);
            }
            else
            {
                DisplayRank();
            }
        }
        private void UpdateMissionEvent()
        {
            if (currentSelect == 1)
            {
                DisplayRank();
            }
        }
        void DisplayRank()
        {
            var index = 0;
            if (model.mission.familyPartyRank != null && model.mission.familyPartyRank.Length > 0)
            {
                List<FairyFeastRank> list = new List<FairyFeastRank>(model.mission.familyPartyRank);
                list.Sort(Compare);
                for (int i = 0; i < m_RankBehaviours.Length; i++)
                {
                    if (i < list.Count)
                    {
                        var data = list[i];
                        m_RankBehaviours[i].Display(UIHelper.ServerStringTrim(data.name), data.cnt);
                        index++;
                    }
                }
            }
            for (int i = index; i < m_RankBehaviours.Length; i++)
            {
                m_RankBehaviours[i].Display(Language.Get("CeremoneyOutOfPrint"), 0);
            }
            var topName = model.mission.familyPartyTop.name;
            m_TopRank.Display(string.IsNullOrEmpty(topName) ?
                Language.Get("CeremoneyOutOfPrint") : topName, string.IsNullOrEmpty(topName) ? 0 : model.mission.familyPartyTop.cnt);
        }
        int Compare(FairyFeastRank x, FairyFeastRank y)
        {
            return x.rank.CompareTo(y.rank);
        }
    }
}
System/Dungeon/DungeonFairyFeastHintWin.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: d28c93c41cd0c014e8ef4ddbc20a38c0
timeCreated: 1535531269
licenseType: Pro
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
  assetBundleName:
  assetBundleVariant:
System/Dungeon/DungeonModel.cs
@@ -849,9 +849,9 @@
                            WindowCenter.Instance.Open<DungeonMissionHintWin>();
                        }
                        if (!WindowCenter.Instance.CheckOpen<DungeonMissionDetailsWin>())
                        if (!WindowCenter.Instance.CheckOpen<DungeonFairyFeastHintWin>())
                        {
                            WindowCenter.Instance.Open<DungeonMissionDetailsWin>();
                            WindowCenter.Instance.Open<DungeonFairyFeastHintWin>();
                        }
                    }
                    break;
System/FairyAu/FairyFeastRankBehaviour.cs
New file
@@ -0,0 +1,20 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Snxxz.UI
{
    public class FairyFeastRankBehaviour : MonoBehaviour
    {
        [SerializeField] Text m_RankName;
        [SerializeField] Text m_QuestCount;
        public void Display(string _name, int count)
        {
            m_RankName.text = _name;
            m_QuestCount.text = count > 0 ? Language.Get("FairyQuestCount", count) : string.Empty;
        }
    }
}
System/FairyAu/FairyFeastRankBehaviour.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 1f0124458a333b247ba44882c487f1d0
timeCreated: 1535532258
licenseType: Pro
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
  assetBundleName:
  assetBundleVariant:
System/Message/RichMoveEvent.cs
@@ -45,6 +45,12 @@
            case RichTextEventEnum.MOVENPC:
                {
                    int id = int.Parse(href.mSplits["movenpc"]);
                    var error = 0;
                    if (MoveNpcLimit(id, out error))
                    {
                        ProcessMoveNpcError(error);
                        return false;
                    }
                    GA_Hero hero = PlayerDatas.Instance.hero;
                    if (hero != null)
                    {
@@ -217,4 +223,27 @@
        pos.y = _hero.Pos.y;
        _hero.MoveToPosition(pos);
    }
    private bool MoveNpcLimit(int npcId, out int error)
    {
        error = 0;
        var _fairyGrabBossModel = ModelCenter.Instance.GetModel<FairyGrabBossModel>();
        if (_fairyGrabBossModel.bosses.Contains(npcId)
            && !_fairyGrabBossModel.InActivityTime)
        {
            error = 1;
            return true;
        }
        return false;
    }
    void ProcessMoveNpcError(int error)
    {
        switch (error)
        {
            case 1:
                SysNotifyMgr.Instance.ShowTip("FairyGrabBossUnOpen");
                break;
        }
    }
}
System/WindowBase/WindowCenter.cs
@@ -14,7 +14,7 @@
        List<string> closeAllIgnoreWindows = new List<string>() {
            "MessageWin", "NewBieWin", "NewItemGetWin", "AttributePromoteShowWin" ,"DungeonBeginCoolDownWin","DungeonFightWin","StatusTipWin"
            ,"ScrollTipWin","MarqueeWin","ExperienceOpenWin","TrumpetWin","BattlePrepareCoolDownWin","DungeonGradeWin","BattleHintWin",
            "TreasureDungeonMissionHintWin","FairyGrabBossHintWin",
            "TreasureDungeonMissionHintWin","FairyGrabBossHintWin","DungeonFairyFeastHintWin",
        };
        UIRoot m_UIRoot;