| System/Chat/ChatRecentlyCell.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/GeneralConfig/GeneralDefine.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Team/MyTeamWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Team/MyTeammateBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Team/TeamApplicationBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Team/TeamBriefInfoBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Team/TeamInvitationBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Team/TeamInviteBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Team/TeamModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Team/TeamPrepareBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Team/TeamTargetJoinLimitWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Team/TeammateBriefInfoBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Tip/PlayerDetailWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Chat/ChatRecentlyCell.cs
@@ -43,8 +43,8 @@ } m_Select.gameObject.SetActive(_playerId == ChatCtrl.Inst.PteChatID); m_PlayerName.text = _friendPlayer.PlayerName; m_LvSign.gameObject.SetActive(_friendPlayer.LV > GeneralDefine.greatMasterStartLV); var _lv = _friendPlayer.LV - GeneralDefine.greatMasterStartLV; m_LvSign.gameObject.SetActive(false); var _lv = _friendPlayer.LV ; m_LvText.text = (_lv > 0 ? _lv : _friendPlayer.LV).ToString(); m_DetailBtn.onClick.RemoveAllListeners(); m_DetailBtn.onClick.AddListener(() => System/GeneralConfig/GeneralDefine.cs
@@ -14,7 +14,6 @@ public static int initBagGridCount { get; private set; } public static int maxBagGridCount { get; private set; } public static int greatMasterStartLV { get; private set; } public static int playerMaxLevel { get; private set; } public static int[] kylinHomeCollectItems; public static List<int> dailyQuestOpenTime; @@ -203,7 +202,6 @@ maxBagGridCount = GetInt("MaxBagCellCount"); CompareEquipPlaces = GetIntArray("EquipUpType"); greatMasterStartLV = GetInt("GreatMasterStartLV"); playerMaxLevel = GetInt("PlayerMaxLV"); kylinHomeCollectItems = GetIntArray("KirinNpc", 2); dailyQuestOpenTime = GetTimeArray("ActionTime", 1); System/Team/MyTeamWin.cs
@@ -375,12 +375,10 @@ var minLevel = model.myTeam.inTeam ? model.myTeam.levelMin : model.levelMinBuf; var maxLevel = model.myTeam.inTeam ? model.myTeam.levelMax : model.levelMaxBuf; var isMinPickLevel = minLevel >= GeneralDefine.greatMasterStartLV; m_LevelMinSign.gameObject.SetActive(isMinPickLevel); m_LevelMin.text = (isMinPickLevel ? (minLevel - GeneralDefine.greatMasterStartLV) : minLevel).ToString(); var isMaxPickLevel = maxLevel >= GeneralDefine.greatMasterStartLV; m_LevelMaxSign.gameObject.SetActive(isMaxPickLevel); m_LevelMax.text = (isMaxPickLevel ? (maxLevel - GeneralDefine.greatMasterStartLV) : maxLevel).ToString(); m_LevelMinSign.gameObject.SetActive(false); m_LevelMin.text =minLevel.ToString(); m_LevelMaxSign.gameObject.SetActive(false); m_LevelMax.text = maxLevel.ToString(); } System/Team/MyTeammateBehaviour.cs
@@ -137,9 +137,8 @@ } var level = teammate.id == PlayerDatas.Instance.baseData.PlayerID ? PlayerDatas.Instance.baseData.LV : teammate.level; var isNirvanaLevel = level > GeneralDefine.greatMasterStartLV; m_LevelSign.gameObject.SetActive(isNirvanaLevel); m_Level.text = isNirvanaLevel ? (level - GeneralDefine.greatMasterStartLV).ToString() : level.ToString(); m_LevelSign.gameObject.SetActive(false); m_Level.text = level.ToString(); } private void OnMatchMember() @@ -210,9 +209,8 @@ m_Job.text = OccupationNameConfig.GetOccupationName(_mate.job, _mate.jobLevel); var level = _mate.id == PlayerDatas.Instance.baseData.PlayerID ? PlayerDatas.Instance.baseData.LV : _mate.level; var isNirvanaLevel = level > GeneralDefine.greatMasterStartLV; m_LevelSign.gameObject.SetActive(isNirvanaLevel); m_Level.text = isNirvanaLevel ? (level - GeneralDefine.greatMasterStartLV).ToString() : level.ToString(); m_LevelSign.gameObject.SetActive(false); m_Level.text = level.ToString(); var isNearBy = _mate.mapId == PlayerDatas.Instance.baseData.MapID; m_Position.text = _mate.id == PlayerDatas.Instance.baseData.PlayerID ? "" : isNearBy ? Language.Get("TeamMemberNearby") : Language.Get("TeamMemberFaraway"); System/Team/TeamApplicationBehaviour.cs
@@ -54,9 +54,8 @@ } } m_Job.text = OccupationNameConfig.GetOccupationName(application.job, application.jobLevel); var isNirvanaLevel = application.playerLevel > GeneralDefine.greatMasterStartLV; m_LevelSign.gameObject.SetActive(isNirvanaLevel); m_Level.text = isNirvanaLevel ? (application.playerLevel - GeneralDefine.greatMasterStartLV).ToString() : application.playerLevel.ToString(); m_LevelSign.gameObject.SetActive(false); m_Level.text = application.playerLevel.ToString(); } public override void Dispose() System/Team/TeamBriefInfoBehaviour.cs
@@ -12,31 +12,17 @@ public class TeamBriefInfoBehaviour : ScrollItem { [SerializeField] Image m_Realm; [SerializeField] Text m_PlayerName; [SerializeField] Text m_MemberCount; [SerializeField] Image m_LevelMinSign; [SerializeField] Text m_LevelMin; [SerializeField] Image m_LevelMaxSign; [SerializeField] Text m_LevelMax; [SerializeField] Button m_ApplyFor; [SerializeField] Image m_Realm; [SerializeField] Text m_PlayerName; [SerializeField] Text m_MemberCount; [SerializeField] Image m_LevelMinSign; [SerializeField] Text m_LevelMin; [SerializeField] Image m_LevelMaxSign; [SerializeField] Text m_LevelMax; [SerializeField] Button m_ApplyFor; TheirTeam teamInfo; TeamModel m_Model; TeamModel model { get { return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<TeamModel>()); } } TeamModel model { get { return ModelCenter.Instance.GetModel<TeamModel>(); } } public override void Display(object _data) { @@ -58,12 +44,10 @@ m_ApplyFor.gameObject.SetActive(!(model.myTeam.inTeam && model.myTeam.GetIndexOfMember(teamInfo.captainer) != -1)); var isMinPickLevel = teamInfo.levelMin >= GeneralDefine.greatMasterStartLV; m_LevelMinSign.gameObject.SetActive(isMinPickLevel); m_LevelMin.text = (isMinPickLevel ? (teamInfo.levelMin - GeneralDefine.greatMasterStartLV) : teamInfo.levelMin).ToString(); var isMaxPickLevel = teamInfo.levelMax >= GeneralDefine.greatMasterStartLV; m_LevelMaxSign.gameObject.SetActive(isMaxPickLevel); m_LevelMax.text = (isMaxPickLevel ? (teamInfo.levelMax - GeneralDefine.greatMasterStartLV) : teamInfo.levelMax).ToString(); m_LevelMinSign.gameObject.SetActive(false); m_LevelMin.text = teamInfo.levelMin.ToString(); m_LevelMaxSign.gameObject.SetActive(false); m_LevelMax.text = teamInfo.levelMax.ToString(); } public override void Dispose() System/Team/TeamInvitationBehaviour.cs
@@ -39,9 +39,8 @@ m_PlayerName.text = invitation.playerName; m_Job.text = OccupationNameConfig.GetOccupationName(invitation.job, invitation.jobLevel); var isNirvanaLevel = invitation.level > GeneralDefine.greatMasterStartLV; m_LevelSign.gameObject.SetActive(isNirvanaLevel); m_Level.text = isNirvanaLevel ? (invitation.level - GeneralDefine.greatMasterStartLV).ToString() : invitation.level.ToString(); m_LevelSign.gameObject.SetActive(false); m_Level.text =invitation.level.ToString(); var mission = invitation.mission; var targetConfig = TeamTargetConfig.Get(mission.mapId); System/Team/TeamInviteBehaviour.cs
@@ -54,9 +54,8 @@ } } var isNirvanaLevel = invite.playerLevel > GeneralDefine.greatMasterStartLV; m_LevelSign.gameObject.SetActive(isNirvanaLevel); m_Level.text = isNirvanaLevel ? (invite.playerLevel - GeneralDefine.greatMasterStartLV).ToString() : invite.playerLevel.ToString(); m_LevelSign.gameObject.SetActive(false); m_Level.text = invite.playerLevel.ToString(); } public override void Dispose() System/Team/TeamModel.cs
@@ -359,15 +359,13 @@ } var levelRequirement = string.Empty; var levelMax = StringUtility.GetLevelString(myTeam.levelMax, GeneralDefine.greatMasterStartLV); if (myTeam.levelMin == myTeam.levelMax) { levelRequirement = StringUtility.Contact(levelMax); levelRequirement = myTeam.levelMax.ToString(); } else { var levelMin = StringUtility.GetLevelString(myTeam.levelMin, GeneralDefine.greatMasterStartLV); levelRequirement = StringUtility.Contact(levelMin, "--", levelMax); levelRequirement = StringUtility.Contact(myTeam.levelMin, "--", myTeam.levelMax); } if (dungeonId != 0) System/Team/TeamPrepareBehaviour.cs
@@ -59,9 +59,8 @@ } m_Icon.SetSprite(GeneralDefine.GetOtherJobHeadPortrait(teammate.job, teammate.jobLevel)); var isPickLevel = teammate.level > GeneralDefine.greatMasterStartLV; m_LevelSign.gameObject.SetActive(isPickLevel); m_Level.text = isPickLevel ? (teammate.level - GeneralDefine.greatMasterStartLV).ToString() : teammate.level.ToString(); m_LevelSign.gameObject.SetActive(false); m_Level.text = teammate.level.ToString(); m_PlayerName.text = teammate.mateName; } else System/Team/TeamTargetJoinLimitWin.cs
@@ -218,9 +218,8 @@ m_MinLevel.gameObject.SetActive(minLevelBuf != 0); if (minLevelBuf != 0) { var isMinPickLevel = minLevelBuf >= GeneralDefine.greatMasterStartLV; m_MinLevelSign.gameObject.SetActive(isMinPickLevel); m_MinLevel.text = (isMinPickLevel ? (minLevelBuf - GeneralDefine.greatMasterStartLV) : minLevelBuf).ToString(); m_MinLevelSign.gameObject.SetActive(false); m_MinLevel.text = minLevelBuf.ToString(); } } @@ -231,9 +230,8 @@ if (maxLevelBuf != 0) { var isMaxPickLevel = maxLevelBuf >= GeneralDefine.greatMasterStartLV; m_MaxLevelSign.gameObject.SetActive(isMaxPickLevel); m_MaxLevel.text = (isMaxPickLevel ? (maxLevelBuf - GeneralDefine.greatMasterStartLV) : maxLevelBuf).ToString(); m_MaxLevelSign.gameObject.SetActive(false); m_MaxLevel.text =maxLevelBuf.ToString(); } } System/Team/TeammateBriefInfoBehaviour.cs
@@ -35,9 +35,8 @@ m_Icon.SetSprite(GeneralDefine.GetOtherJobHeadPortrait(teammate.job, 0)); m_Icon.gray = !teammate.online; var isPickLevel = teammate.level > GeneralDefine.greatMasterStartLV; m_LevelBG.SetSprite(isPickLevel ? "keyNirvana" : "UnNirvana"); m_Level.text = isPickLevel ? (GeneralDefine.greatMasterStartLV).ToString() : teammate.level.ToString(); m_LevelBG.SetSprite("UnNirvana"); m_Level.text = teammate.level.ToString(); m_Level.colorType = teammate.id == (int)PlayerDatas.Instance.baseData.PlayerID ? TextColType.Green : TextColType.White; model.teammateLevelUpEvent += OnTeammateLevelUp; @@ -69,9 +68,8 @@ return; } var isPickLevel = teammate.level > GeneralDefine.greatMasterStartLV; m_LevelBG.SetSprite(isPickLevel ? "keyNirvana" : "UnNirvana"); m_Level.text = isPickLevel ? (GeneralDefine.greatMasterStartLV).ToString() : teammate.level.ToString(); m_LevelBG.SetSprite("UnNirvana"); m_Level.text = teammate.level.ToString(); m_Level.colorType = teammate.id == (int)PlayerDatas.Instance.baseData.PlayerID ? TextColType.Green : TextColType.White; } System/Tip/PlayerDetailWin.cs
@@ -23,41 +23,31 @@ private List<PlayerDetails.DetailType> funcTypes = new List<PlayerDetails.DetailType>(); FriendsModel m_FriendModel { get { FriendsModel m_FriendModel { get { return ModelCenter.Instance.GetModel<FriendsModel>(); } } FairyModel m_FairyModel { get { FairyModel m_FairyModel { get { return ModelCenter.Instance.GetModel<FairyModel>(); } } RoleParticularModel m_RoleParticularModel { get { RoleParticularModel m_RoleParticularModel { get { return ModelCenter.Instance.GetModel<RoleParticularModel>(); } } TeamModel m_TeamModel { get { TeamModel m_TeamModel { get { return ModelCenter.Instance.GetModel<TeamModel>(); } } private float ratio = 1.0f; public bool IsCrossServerPlayer { get { public bool IsCrossServerPlayer { get { if (PlayerDetails.ServerGroupId == 0) { return false; @@ -106,17 +96,9 @@ public void ShowPlayerDetail() { m_ContainerDetail.localPosition = PlayerDetails.targetPos; m_PlayerTxt.text = UIHelper.ServerStringTrim(PlayerDetails.PlayerName); if (PlayerDetails.LV > GeneralDefine.greatMasterStartLV) { m_LevelSign.gameObject.SetActive(true); m_PlayerLevelTxt.text = (PlayerDetails.LV - GeneralDefine.greatMasterStartLV).ToString(); } else { m_LevelSign.gameObject.SetActive(false); m_PlayerLevelTxt.text = Language.Get("PlayerDetail_Level", PlayerDetails.LV); } m_PlayerTxt.text = UIHelper.ServerStringTrim(PlayerDetails.PlayerName); m_LevelSign.gameObject.SetActive(false); m_PlayerLevelTxt.text = Language.Get("PlayerDetail_Level", PlayerDetails.LV); CheckDetailType(); OnPlayerDetailRefresh();