| System/KnapSack/New/KnapSackWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/KnapSack/New/KnapSackWin.cs
@@ -85,7 +85,8 @@ base.OnActived(); this.transform.SetAsLastSibling(); _ornamentTitle.state = TitleBtnState.Locked; if(!WindowJumpMgr.Instance.IsJumpState && functionOrder == 0) if(!WindowJumpMgr.Instance.IsJumpState && functionOrder == 0 && playerPack.lookLineIndex == -1) { if(playerPack.redpointEquipDecom.state == RedPointState.Simple) {