| Core/GameEngine/Login/Launch.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Login/Launch.cs
@@ -198,7 +198,7 @@ } } if (VersionUtility.Instance.versionInfo.downAsset == 1) if (VersionUtility.Instance.versionInfo != null && VersionUtility.Instance.versionInfo.downAsset == 1) { m_CurrentStage = LaunchStage.DownLoad; switch (VersionConfig.Get().assetAccess)