| System/Message/BattleHint.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Message/BattleHint.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Message/BattleHintWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Message/BattleHintWin.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Message/BattleHint.cs
New file @@ -0,0 +1,11 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Snxxz.UI { public static class BattleHint { } } System/Message/BattleHint.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 2638bbc281bae6b459b24b1b6400b0d4 timeCreated: 1533972386 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: System/Message/BattleHintWin.cs
New file @@ -0,0 +1,49 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Saturday, August 11, 2018 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { public class BattleHintWin : Window { #region Built-in protected override void BindController() { } protected override void AddListeners() { } protected override void OnPreOpen() { } protected override void OnAfterOpen() { } protected override void OnPreClose() { } protected override void OnAfterClose() { } #endregion } } System/Message/BattleHintWin.cs.meta
New file @@ -0,0 +1,12 @@ fileFormatVersion: 2 guid: 6a0e546fd3e74454595529a5928ad314 timeCreated: 1533971784 licenseType: Pro MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData: assetBundleName: assetBundleVariant: