| Fight/Stage/StageManager.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Stage/StageManager.cs
@@ -351,13 +351,14 @@ var mapOk = new C0107_tagCInitMapOK(); mapOk.MapID = PlayerDatas.Instance.baseData.MapID; mapOk.Type = 0; if (!GameNetSystem.Instance.crossServerSocketConnected) switch (this.socketType) { case GameNetSystem.SocketType.Main: GameNetSystem.Instance.SendInfo(mapOk); } else { break; case GameNetSystem.SocketType.CrossSever: GameNetSystem.Instance.SendToCrossServer(mapOk); break; } } var _mapData = H2Engine.MapData.LoadFormFile("map_" + _stageId);