少年修仙传客户端代码仓库
client_Hale
2018-09-13 9b336a4ae3230fb18a720cacfac7e6603ee474c8
3456 【开发】道师葫芦技能逻辑修改
1个文件已修改
15 ■■■■■ 已修改文件
Fight/Actor/HeroBehaviour.cs 15 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/HeroBehaviour.cs
@@ -400,6 +400,21 @@
            _realDir = m_Hero.destForward;
        }
        if (!UserInputHandler.isTouched)
        {
            if (m_Hero.aiHandler.IsAuto())
            {
                if (m_Hero.LockTarget != null)
                {
                    _realDir = m_Hero.Forward = MathUtility.ForwardXZ(m_Hero.LockTarget.Pos, m_Hero.Pos);
                }
                else if (m_Hero.SelectTarget != null)
                {
                    _realDir = m_Hero.Forward = MathUtility.ForwardXZ(m_Hero.SelectTarget.Pos, m_Hero.Pos);
                }
            }
        }
        Vector3 _targetPosition = m_Hero.Pos + _realDir * (skill.skillInfo.config.AtkDist * .5f);
        _targetPosition.y = 0;
        UnityEngine.AI.NavMeshHit _navMeshHit;