| | |
| | | public int Segment;//段位
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| | | public int Integral;//积分
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| | | }
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| | | public enum CrossRealmPKAwardStateEnum
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| | | {
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| | | DayPKCountAwardState=1,
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| | | DayWinCountAwardState=2,
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| | | DanLVAwardState=3,
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| | | SeasonAwardState=4,
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| | | }
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| | | public class CrossServerRewardModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk
|
| | | {
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| | | public Dictionary<int, SeasonAwardClass> SegmentRewardDic = new Dictionary<int, SeasonAwardClass>();
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| | | public ImpactRankModel.RankAwardItem SeasonRewardDic = new ImpactRankModel.RankAwardItem();
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| | | public Dictionary<int, RankingInformationClass> RankInformationDic = new Dictionary<int, RankingInformationClass>();
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| | | private uint DayPKCountAwardState; //每日匹配次数奖励记录
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| | | private uint DayWinCountAwardState; // 每日胜利次数奖励记录
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| | | private uint DanLVAwardState; // 段位达标奖励记录
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| | | private int SeasonAwardState; // 赛季结算奖励是否已领取
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| | | private bool m_IsOpenMatch;
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| | | public bool IsOpenMatch
|
| | | {
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| | |
| | | {
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| | | Date_Time= TimeUtility.ServerNow;
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| | | }
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| | | public void CrossRealmPKAwardState(HC102_tagMCCrossRealmPKAwardState info)//c102跨服PK玩家奖励记录
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| | | {
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| | | DayPKCountAwardState = info.DayPKCountAwardState;
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| | | DayWinCountAwardState = info.DayWinCountAwardState;
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| | | DanLVAwardState = info.DanLVAwardState;
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| | | SeasonAwardState = info.SeasonAwardState;
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| | | }
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| | |
|
| | | private bool IsAwardState(CrossRealmPKAwardStateEnum _cross, int Index)//是否已领取奖励
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| | | {
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| | | bool _bool = false;
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| | | if (_cross == CrossRealmPKAwardStateEnum.SeasonAwardState)
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| | | {
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| | | if (SeasonAwardState == 1)
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| | | {
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| | | _bool = true;
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| | | }
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| | | else
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| | | {
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| | | _bool = false;
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| | | }
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| | | }
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| | | else
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| | | {
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| | | switch (_cross)
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| | | {
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| | | case CrossRealmPKAwardStateEnum.DayPKCountAwardState:
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| | | _bool = MathUtility.GetBitValue(DayPKCountAwardState, (ushort)Index);
|
| | | break;
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| | | case CrossRealmPKAwardStateEnum.DayWinCountAwardState:
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| | | _bool = MathUtility.GetBitValue(DayWinCountAwardState, (ushort)Index);
|
| | | break;
|
| | | case CrossRealmPKAwardStateEnum.DanLVAwardState:
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| | | _bool = MathUtility.GetBitValue(DayWinCountAwardState, (ushort)Index);
|
| | | break;
|
| | | }
|
| | | }
|
| | | return _bool;
|
| | | }
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| | |
|
| | | public void CrossRealmPKGetAward(CrossRealmPKAwardStateEnum _cross, int Index)//领奖发包
|
| | | {
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| | | CC103_tagCMCrossRealmPKGetAward c103 = new CC103_tagCMCrossRealmPKGetAward();
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| | | c103.AwardType = (byte)_cross;
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| | | c103.AwardData = (byte)Index;
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| | | GameNetSystem.Instance.SendInfo(c103);
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| | | }
|
| | |
|
| | | } |
| | | |
| | | |