少年修仙传客户端代码仓库
hch
2020-01-14 9da62f52022c196670ebd15d079b8dae94696ab4
0312 调整放置红点出现频率,增加当前活跃度显示
2个文件已修改
5 ■■■■■ 已修改文件
System/DailyQuest/ActivityPlaceWin.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/DailyQuestModel.cs 3 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/DailyQuest/ActivityPlaceWin.cs
@@ -26,6 +26,7 @@
        [SerializeField] Text m_ButtonText;
        [SerializeField] Text FindCountSys;
        [SerializeField] Text NoItem;
        [SerializeField] Text allUseActivity;
        int m_itemID = 0;
        int m_Money = 0;
@@ -232,6 +233,7 @@
        private void ShowFindCountSys()
        {
            allUseActivity.text = dailyModel.usableActivePoint.ToString();
            switch (ButtonModel)
            {
                case 0:
System/DailyQuest/DailyQuestModel.cs
@@ -872,7 +872,8 @@
                        dailyQuest.redpoint.state = hazyRegionModel.redpoint.state;
                        break;
                    case DailyQuestType.ActivityPlace:
                        if (usableActivePoint >= useActivity || ActivityPlaceInfo.RewardCount > 0)
                        if (usableActivePoint > useActivity*2 || ActivityPlaceInfo.RewardCount > 2
                            || (ActivityPlaceInfo.RewardCount > 0 && ActivityPlaceInfo.PlaceCount == 0))
                            dailyQuest.redpoint.state = RedPointState.Simple;
                        else
                            dailyQuest.redpoint.state = RedPointState.None;