| System/Auction/MyFocusAuctionBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Auction/MyFocusAuctionBehaviour.cs
@@ -74,6 +74,11 @@ m_Container.gameObject.SetActive(true); ItemCellModel cellModel = new ItemCellModel(focusAuctionItem.itemId, true, (ulong)1); m_ItemCell.Init(cellModel); m_ItemCell.button.SetListener(() => { var itemData = new ItemAttrData(focusAuctionItem.itemId, true, 1); ModelCenter.Instance.GetModel<ItemTipsModel>().SetItemTipsModel(itemData); }); var itemConfig = ItemConfig.Get(focusAuctionItem.itemId); if (itemConfig != null)