| | |
| | | Sequence sequence = DOTween.Sequence();
|
| | | foreach (YunShiXBItem item in yunShiXBItems)
|
| | | {
|
| | | sequence.Join(item.transform.DOMove(transItemMissEnd.position, 0.2f).SetEase(Ease.InOutSine).OnComplete(() => { item.SetActive(false); }));
|
| | | sequence.Join(item.transform.DOMove(transItemMissEnd.position, 0.22f).SetEase(Ease.InOutSine).OnComplete(() => { item.SetActive(false); }));
|
| | | }
|
| | | sequence.Join(transQianTong.transform.DORotate(new Vector3(0, 0, -5), 0.3f).SetEase(Ease.InOutSine).OnComplete(() => { qianTongUIEffect.Play(); }));
|
| | | sequence.Join(transQianTong.transform.DOMove(transQianTongMissEnd.position, 0.5f).SetEase(Ease.InOutSine));
|
| | |
| | | for (int i = 0; i < xbItemlist.Count; i++)
|
| | | {
|
| | | XBGetItem xbItem = xbItemlist[i];
|
| | | Item item = new Item();
|
| | | item.id = xbItem.itemId;
|
| | | item.count = xbItem.count;
|
| | | itemList.Add(item);
|
| | |
|
| | | itemList.Add(new Item(xbItem.itemId, (ulong)xbItem.count));
|
| | | }
|
| | | ItemLogicUtility.Instance.ShowGetItem(itemList, seconds: 0);
|
| | | Reset();
|