| System/Dungeon/MultipleDifficultyDungeonWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Dungeon/MultipleDifficultyDungeonWin.cs
@@ -51,8 +51,14 @@ { var dungeonId = model.GetDungeonId(dungeons[i]); var config = Config.Instance.Get<DungeonConfig>(dungeonId); var grade = model.GetGrade(dungeons[i]); if (playerLevel >= config.LVLimitMin && grade > 0) var challengable = false; if (playerLevel >= config.LVLimitMin) { challengable = i == 0 || model.GetGrade(dungeons[i - 1]) > 0; } if (challengable) { model.selectedKylinDungeon = dungeons[i]; break;