| Lua/Gen/SnxxzUIItemTipsModelWrap.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/ItemTip/EquipTipUtility.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/ItemTip/ItemTipWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/ItemTip/TipBuyItemWidget.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/ItemTip/TipBuyItemWidget.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/ItemTip/TipItemBaseInfoWidget.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/Logic/BoxInfoWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/Logic/BoxInfoWin.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/KnapSack/Logic/ItemTipsModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Loading/CrossServerOneVsOneLoadingWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Lua/Gen/SnxxzUIItemTipsModelWrap.cs
@@ -372,10 +372,6 @@ { Snxxz.UI.ItemModel _itemModel = (Snxxz.UI.ItemModel)translator.GetObject(L, 2, typeof(Snxxz.UI.ItemModel)); gen_to_be_invoked.SetCompareAttrData( _itemModel ); return 0; } System/ItemTip/EquipTipUtility.cs
@@ -53,6 +53,7 @@ public int overdueSurplusTime; public int levelLimit; public int realmLimit; public int moneyLimit; } public struct BaseProperty @@ -119,6 +120,11 @@ public struct GetWay { public List<int> ways; } public struct BuyInfo { } static PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } } @@ -420,6 +426,13 @@ private static BaseInfo GetBaseInfo(int itemId) { var config = ItemConfig.Get(itemId); var money = 0; if (config.Type == 81) { var chestConfig = ChestsConfig.Get(itemId); money = chestConfig.OpenMoney; } var baseInfo = new BaseInfo() { itemId = itemId, @@ -429,6 +442,7 @@ auctionSurplusTime = 0, levelLimit = config.UseLV, realmLimit = config.RealmLimit, moneyLimit = money, }; return baseInfo; @@ -449,6 +463,13 @@ var maxStrengthenLevel = strengthenModel.GetEquipLevelMax(type, Mathf.Min(star, maxStar)); var placeStrengthenLevel = strengthenModel.GetStrengthLevel(level, place); var money = 0; if (item.config.Type == 81) { var chestConfig = ChestsConfig.Get(item.itemId); money = chestConfig.OpenMoney; } var baseInfo = new BaseInfo() { itemId = item.itemId, @@ -461,7 +482,8 @@ levelLimit = item.isAuction ? 0 : item.config.UseLV, realmLimit = item.isAuction ? 0 : item.config.RealmLimit, star = isEquiped ? star : -1, strengthenLevel = isEquiped ? Mathf.Min(placeStrengthenLevel, maxStrengthenLevel) : 0 strengthenLevel = isEquiped ? Mathf.Min(placeStrengthenLevel, maxStrengthenLevel) : 0, moneyLimit = money, }; return baseInfo; System/ItemTip/ItemTipWin.cs
@@ -38,6 +38,7 @@ protected override void OnPreOpen() { this.transform.localScale = Vector3.zero; } protected override void OnAfterOpen() @@ -59,6 +60,14 @@ { base.OnActived(); StartCoroutine(Co_DelayOneFrame()); } #endregion IEnumerator Co_DelayOneFrame() { this.transform.localScale = Vector3.zero; DisplayBaseInfo(); DisplayItemDescription(); DisplayItemUseState(); @@ -66,9 +75,11 @@ DisplayGetWays(); DisplayOperateButton(); DisplayModel(); } #endregion yield return null; yield return null; this.transform.localScale = Vector3.one; } private void DisplayBaseInfo() { System/ItemTip/TipBuyItemWidget.cs
New file @@ -0,0 +1,31 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, April 22, 2019 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; namespace Snxxz.UI { public class TipBuyItemWidget : MonoBehaviour { [SerializeField] Text m_VipInfo; [SerializeField] Text m_Count; [SerializeField] Button m_Reduce; [SerializeField] Button m_Add; [SerializeField] Image m_MoneyIcon; [SerializeField] Text m_Money; [SerializeField] NumKeyBoard m_KeyBoard; } } System/ItemTip/TipBuyItemWidget.cs.meta
File was renamed from System/Loading/CrossServerOneVsOneLoadingWin.cs.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 9f6d4548d3219fb48aaaff757fbb747f timeCreated: 1545204249 guid: 2ed165aea3b7cb946a23c8e29ed7482f timeCreated: 1555936336 licenseType: Pro MonoImporter: serializedVersion: 2 System/ItemTip/TipItemBaseInfoWidget.cs
@@ -16,11 +16,7 @@ [SerializeField] ItemBehaviour m_Item; [SerializeField] Text m_Type; [SerializeField] RectTransform m_LevelConditionContainer; [SerializeField] Text m_LevelCondition; [SerializeField] RectTransform m_RealmConditionContainer; [SerializeField] Text m_RealmCondition; [SerializeField] Text m_Condition; [SerializeField] RectTransform m_SurplusTimeContainer; [SerializeField] Text m_SurplusTime; @@ -45,32 +41,24 @@ m_Item.SetItem(baseInfo.itemId, 1); m_Type.text = itemConfig.ItemTypeName; if (baseInfo.realmLimit > 0) if (baseInfo.moneyLimit > 0) { m_LevelConditionContainer.gameObject.SetActive(false); m_RealmConditionContainer.gameObject.SetActive(true); var myMoney = UIHelper.GetMoneyCnt(1); m_Condition.text = Language.Get("OpenBoxCostMoney", baseInfo.moneyLimit); m_Condition.color = UIHelper.GetUIColor(myMoney <(ulong) baseInfo.moneyLimit ? TextColType.Red : TextColType.Green); } else if (baseInfo.realmLimit > 0) { var realmConfig = RealmConfig.Get(baseInfo.realmLimit); m_RealmCondition.text = StringUtility.Contact(Language.Get("RealmLimit1"), " ", realmConfig.Name); m_Condition.text = StringUtility.Contact(Language.Get("RealmLimit1"), " ", realmConfig.Name); var realmLevel = PlayerDatas.Instance.baseData.realmLevel; m_LevelCondition.color = UIHelper.GetUIColor(realmLevel < itemConfig.UseLV ? TextColType.Red : TextColType.Green); m_Condition.color = UIHelper.GetUIColor(realmLevel < itemConfig.UseLV ? TextColType.Red : TextColType.Green); } else { m_RealmConditionContainer.gameObject.SetActive(false); if (baseInfo.levelLimit > 0) { m_LevelConditionContainer.gameObject.SetActive(true); m_LevelCondition.text = StringUtility.Contact(Language.Get("KnapS110"), " ", baseInfo.levelLimit); var playerLevel = PlayerDatas.Instance.baseData.LV; m_LevelCondition.color = UIHelper.GetUIColor(playerLevel < itemConfig.UseLV ? TextColType.Red : TextColType.Green); } else { m_LevelConditionContainer.gameObject.SetActive(false); } m_Condition.text = StringUtility.Contact(Language.Get("KnapS110"), " ", baseInfo.levelLimit); var playerLevel = PlayerDatas.Instance.baseData.LV; m_Condition.color = UIHelper.GetUIColor(playerLevel < itemConfig.UseLV ? TextColType.Red : TextColType.Green); } if (baseInfo.isAuction) System/KnapSack/Logic/BoxInfoWin.cs
File was deleted System/KnapSack/Logic/BoxInfoWin.cs.meta
File was deleted System/KnapSack/Logic/ItemTipsModel.cs
@@ -305,13 +305,6 @@ } } public void SetCompareAttrData(ItemModel itemModel) { compareAttrData = new ItemAttrData(itemModel.itemId, false, (ulong)itemModel.count , itemModel.gridIndex, true , itemModel.packType, itemModel.guid, ConfigParse.Analysis(itemModel.itemInfo.userData)); } private void SetCompareAttrData(PackType type, int equipPlace) { compareAttrData = null; @@ -348,6 +341,7 @@ case ItemWinType.wingsWin: case ItemWinType.guardWin: case ItemWinType.itemWin: case ItemWinType.boxWin: if (curAttrData.isPreview) { EquipTipUtility.Show(curAttrData.itemId, TipType.Normal); @@ -356,9 +350,6 @@ { EquipTipUtility.Show(curAttrData.guid); } break; case ItemWinType.boxWin: WindowCenter.Instance.Open<BoxInfoWin>(); break; case ItemWinType.equipWin: if (ItemLogicUtility.Instance.IsEquip(curAttrData.itemId)) System/Loading/CrossServerOneVsOneLoadingWin.cs
File was deleted