少年修仙传客户端代码仓库
client_linchunjie
2018-12-28 a0bd18cd56640e82a7dffdb8e2f36d3e1f5d5c97
5504 【前端】【1.4】提交王者法宝跳转赛季目标
1个文件已修改
22 ■■■■ 已修改文件
System/Treasure/KingTreasureWin.cs 22 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Treasure/KingTreasureWin.cs
@@ -158,9 +158,9 @@
                bool containsDivision = kingTreasureModel.TryGetDivision(model.selectedTreasure, history.rewardLevel, out division);
                m_ContainerBaseProperty.gameObject.SetActive(containsDivision && division.basePropertys.Count > 0);
                m_ContainerSpecialProperty.gameObject.SetActive(containsDivision && division.specialPropertys.Count > 0);
                var index = 0;
                if (containsDivision && division.basePropertys.Count > 0)
                {
                    var index = 0;
                    foreach (var key in division.basePropertys.Keys)
                    {
                        if (index < m_BasePropertys.Length)
@@ -170,14 +170,14 @@
                        }
                        index++;
                    }
                    for (int i = index; i < m_BasePropertys.Length; i++)
                    {
                        m_BasePropertys[i].gameObject.SetActive(false);
                    }
                }
                for (int i = index; i < m_BasePropertys.Length; i++)
                {
                    m_BasePropertys[i].gameObject.SetActive(false);
                }
                index = 0;
                if (containsDivision && division.specialPropertys.Count > 0)
                {
                    var index = 0;
                    foreach (var key in division.specialPropertys.Keys)
                    {
                        if (index < m_SpecialPropertys.Length)
@@ -187,10 +187,10 @@
                        }
                        index++;
                    }
                    for (int i = index; i < m_SpecialPropertys.Length; i++)
                    {
                        m_SpecialPropertys[i].gameObject.SetActive(false);
                    }
                }
                for (int i = index; i < m_SpecialPropertys.Length; i++)
                {
                    m_SpecialPropertys[i].gameObject.SetActive(false);
                }
            }
        }
@@ -242,7 +242,7 @@
        private void Goto()
        {
            //--todo 跳转至赛季目标
            WindowJumpMgr.Instance.WindowJumpTo((JumpUIType)278);
        }
    }