| System/WindowJump/WindowJumpMgr.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/WindowJump/WindowJumpMgr.cs
@@ -705,7 +705,7 @@ SetJumpLogic<TreasureLevelUpWin>(0); break; case JumpUIType.Kylin: dungeonModel.currentDungeon = new Dungeon(31990,0); dungeonModel.currentDungeon = new Dungeon(31190, 0); SetJumpLogic<MultipleDifficultyDungeonWin>(0); break; case JumpUIType.Kylin1: