少年修仙传客户端代码仓库
client_Zxw
2019-01-15 a371f838e3eadfcee5da3b83a8c2d36aef45b44a
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
13个文件已修改
2个文件已添加
231 ■■■■ 已修改文件
Core/NetworkPackage/ClientPack/ClientToMapServer/CC1_CrossRealm/CC107_tagCMCrossUseItem.cs 22 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ClientPack/ClientToMapServer/CC1_CrossRealm/CC107_tagCMCrossUseItem.cs.meta 12 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ServerPack/HC1_CrossRealm/HC101_tagMCCrossRealmPKPlayerInfo.cs 2 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GActor.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/GameActor/GActorPlayerBase.cs 17 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/BetterItemGet/PreciousItemGetModel.cs 24 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs 13 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs 18 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/CrossServerOneVsOne/CrossServerOneVsOnePlayerInfo.cs 20 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/PackModelInterface.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/PackSendQuestMgr.cs 26 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/KnapSack/Logic/PlayerPackModels.cs 11 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/ChatFrame.cs 1 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/PlayerTaskDatas.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
UI/Common/UI3DModelExhibition.cs 52 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/ClientPack/ClientToMapServer/CC1_CrossRealm/CC107_tagCMCrossUseItem.cs
New file
@@ -0,0 +1,22 @@
using UnityEngine;
using System.Collections;
// C1 07 跨服使用物品 #tagCMCrossUseItem
public class CC107_tagCMCrossUseItem : GameNetPackBasic
{
    public uint ItemID;    //物品ID, 默认使用1个
    public CC107_tagCMCrossUseItem()
    {
        combineCmd = (ushort)0x03FE;
        _cmd = (ushort)0xC107;
    }
    public override void WriteToBytes()
    {
        WriteBytes(ItemID, NetDataType.DWORD);
    }
}
Core/NetworkPackage/ClientPack/ClientToMapServer/CC1_CrossRealm/CC107_tagCMCrossUseItem.cs.meta
New file
@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 84b954533e6f7c048922fb89c1f85665
timeCreated: 1547517487
licenseType: Pro
MonoImporter:
  serializedVersion: 2
  defaultReferences: []
  executionOrder: 0
  icon: {instanceID: 0}
  userData:
  assetBundleName:
  assetBundleVariant:
Core/NetworkPackage/ServerPack/HC1_CrossRealm/HC101_tagMCCrossRealmPKPlayerInfo.cs
@@ -12,6 +12,7 @@
    public byte DayPKCount;    // 当日已PK次数
    public byte DayWinCount;    // 当日已胜利次数
    public byte DayBuyCount;    // 当日已购买次数
    public byte DayItemAddCount;    // 当日物品增加次数
    public HC101_tagMCCrossRealmPKPlayerInfo () {
        _cmd = (ushort)0xC101;
@@ -26,6 +27,7 @@
        TransBytes (out DayPKCount, vBytes, NetDataType.BYTE);
        TransBytes (out DayWinCount, vBytes, NetDataType.BYTE);
        TransBytes (out DayBuyCount, vBytes, NetDataType.BYTE);
        TransBytes (out DayItemAddCount, vBytes, NetDataType.BYTE);
    }
}
Fight/GameActor/GActor.cs
@@ -642,7 +642,7 @@
        {
            if (!TryGetValidPos(_clntPos, ref _adjustPos))
            {
                Debug.LogErrorFormat("服务端给定坐标: {0} 映射至客户端坐标: {1} 为客户端无法矫正的障碍点...当前地图: {2}",
                Debug.LogWarningFormat("服务端给定坐标: {0} 映射至客户端坐标: {1} 为客户端无法矫正的障碍点...当前地图: {2}",
                    new Vector2(sPosX, sPosY), new Vector2(_clntPos.x, _clntPos.z), PlayerDatas.Instance.baseData.MapID);
                return;
            }
Fight/GameActor/GActorPlayerBase.cs
@@ -740,14 +740,12 @@
            {
                SwitchHand(false);
            }
            // 替换当前衣服上的武器
            Transform _secondaryNode = m_ClothesModel.transform.GetChildTransformDeeply(GAStaticDefine.SecondaryBindBoneName[JobSetup.Job - 1]);
            m_SecondaryModel.transform.SetParent(_secondaryNode);
            m_SecondaryModel.transform.localPosition = Vector3.zero;
            m_SecondaryModel.transform.localRotation = Quaternion.identity;
            SecondaryID = itemID;
            OnPutonSecondary(SecondaryID, m_SecondaryModel);
            ShowSecondaryEffect();
        }
@@ -757,6 +755,7 @@
            OnPutonSecondary(SecondaryID, m_HandModel);
        }
        SecondaryID = itemID;
        RequestShadow();
    }
@@ -1223,13 +1222,13 @@
        if (onOrOff)
        {
            EquipInfo _equipInfo;
            int _itemID = 4100;
            int _itemID = 7000;
            if (!m_EquipDict.TryGetValue((int)RoleEquipType.retFashionClothes, out _equipInfo))
            {
                if (!m_EquipDict.TryGetValue((int)RoleEquipType.retClothes, out _equipInfo))
                {
                    _itemID = 4100;
                    _itemID = 7000;
                }
            }
@@ -1238,8 +1237,12 @@
                _itemID = (int)_equipInfo.itemID;
            }
            var _itemConfig = Config.Instance.Get<ItemConfig>(_itemID);
            int _resID = ModelResConfig.GetHandByClothesID(_itemConfig.ChangeOrd);
            int _resID = 7000;
            if (_itemID != 7000)
            {
                var _itemConfig = Config.Instance.Get<ItemConfig>(_itemID);
                _resID = ModelResConfig.GetHandByClothesID(_itemConfig.ChangeOrd);
            }
            if (m_HandModel)
            {
@@ -1267,7 +1270,7 @@
                {
                    return;
                }
                m_HandModel = null;
                HandResID = 0;
            }
        }
System/BetterItemGet/PreciousItemGetModel.cs
@@ -18,6 +18,7 @@
        PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } }
        PackModelInterface modelInterface { get { return ModelCenter.Instance.GetModel<PackModelInterface>(); } }
        DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        CrossServerOneVsOneModel crossOneVsOneModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>(); } }
        public PreciousItem currentShowItem { get; private set; }
        public event Action showItemRefreshEvent;
@@ -40,6 +41,7 @@
        {
            isGetNewItem = false;
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= RefreshRealm;
            CrossServerOneVsOnePlayerInfo.Instance.UpdateMatchNumEvent -= UpdateCrossOneVsOneMatchNum;
        }
        public void OnSwitchAccount()
@@ -51,6 +53,7 @@
        public void OnPlayerLoginOk()
        {
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent += RefreshRealm;
            CrossServerOneVsOnePlayerInfo.Instance.UpdateMatchNumEvent += UpdateCrossOneVsOneMatchNum;
        }
@@ -87,6 +90,27 @@
            }
        }
        private void UpdateCrossOneVsOneMatchNum()
        {
            if (!TryRemindMatchTick()) return;
            var itemModels = playerPack.GetItemModelsById(PackType.rptItem,1506);
            if(itemModels != null && itemModels.Count > 0)
            {
                var itemModel = itemModels[0];
                OnGetPreciousItem(PackType.rptItem,itemModel.itemInfo.ItemGUID);
            }
        }
        private bool TryRemindMatchTick()
        {
            if (NewBieCenter.Instance.inGuiding || !CrossServerOneVsOnePKSeason.Instance.isSatisfyMatch) return false;
            int remainNum = CrossServerOneVsOnePlayerInfo.Instance.GetDayRemainNum();
            if (remainNum > 0) return false;
            return true;
        }
        private void RefreshRealm(PlayerDataRefresh type)
        {
            int realmLv = PlayerDatas.Instance.baseData.realmLevel;
System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs
@@ -222,18 +222,7 @@
        private void ClickBuyTimes()
        {
            if(!CrossServerOneVsOnePKSeason.Instance.isSatisfyMatch)
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching21");
                return;
            }
            int remainNum = CrossServerOneVsOnePlayerInfo.Instance.GetDayRemainNum();
            if (remainNum >= crossServerModel.freeMaxMatchNum)
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching13");
                return;
            }
            if (!crossServerModel.TryGetBuyMatchTimes("CrossMatching21")) return;
         
            WindowCenter.Instance.Open<CrossSeverOneVsOneBuyMatchTimesWin>();
        }
System/CrossServerOneVsOne/CrossServerOneVsOneModel.cs
@@ -501,6 +501,24 @@
            return false;
        }
        public bool TryGetBuyMatchTimes(string key)
        {
            if (!CrossServerOneVsOnePKSeason.Instance.isSatisfyMatch)
            {
                SysNotifyMgr.Instance.ShowTip(key);
                return false;
            }
            int remainNum = CrossServerOneVsOnePlayerInfo.Instance.GetDayRemainNum();
            if (remainNum >= freeMaxMatchNum)
            {
                SysNotifyMgr.Instance.ShowTip("CrossMatching13");
                return false;
            }
            return true;
        }
        #endregion
        #region 历史记录
System/CrossServerOneVsOne/CrossServerOneVsOnePlayerInfo.cs
@@ -25,11 +25,16 @@
        public int DayBuyCount { get; private set; }     // 当日已购买次数
        public int DayItemAddCount { get; private set; } // 当日物品增加次数
        private int preDayPkCount;
        CrossServerOneVsOneModel crossServerModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>(); } }
        public event Action UpdatePlayerInfoEvent;
        public event Action UpdateMatchNumEvent;
        public void InitData()
        {
            preDayPkCount = 0;
            Score = 0;
            DanLV = 0;
            PKCount = 0;
@@ -47,9 +52,20 @@
            this.PKCount = playerInfo.PKCount;
            this.WinCount = playerInfo.WinCount;
            this.CWinCount = playerInfo.CWinCount;
            this.DayPKCount = playerInfo.DayPKCount;
            this.DayBuyCount = playerInfo.DayBuyCount;
            this.DayWinCount = playerInfo.DayWinCount;
            this.DayItemAddCount = playerInfo.DayItemAddCount;
            this.DayPKCount = playerInfo.DayPKCount;
            if (this.preDayPkCount != playerInfo.DayPKCount)
            {
                this.preDayPkCount = playerInfo.DayPKCount;
                if (UpdateMatchNumEvent != null)
                {
                    UpdateMatchNumEvent();
                }
            }
            if (UpdatePlayerInfoEvent != null)
            {
                UpdatePlayerInfoEvent();
@@ -76,7 +92,7 @@
        public int GetDayRemainNum()
        {
            int remainNum = DayBuyCount + crossServerModel.freeMaxMatchNum - DayPKCount;
            int remainNum = DayBuyCount + DayItemAddCount + crossServerModel.freeMaxMatchNum - DayPKCount;
            return remainNum > 0 ? remainNum : 0;
        }
System/KnapSack/Logic/PackModelInterface.cs
@@ -699,6 +699,15 @@
                        return isReach;
                    }
                    break;
                case 127:
                    int remainNum = CrossServerOneVsOnePlayerInfo.Instance.GetDayRemainNum();
                    if (!CrossServerOneVsOnePKSeason.Instance.isSatisfyMatch
                        || remainNum > 0)
                    {
                        isReach = false;
                        return isReach;
                    }
                    break;
                default:
                    break;
            }
System/KnapSack/Logic/PackSendQuestMgr.cs
@@ -691,15 +691,23 @@
                    fashionModel.jumpFashionDress = useItemModel.chinItemModel.EffectValueA1;
                    break;
            }
            if (useItemModel.itemId == 951)
            {
                int startLockIndex = singlePack.openGridCount - playerPack.InitBagGridCnt;
                int chooseGridCnt = singlePack.openGridCount + GetExtendGridCnt(startLockIndex);
                modelInterface.OpenGrid(chooseGridCnt, PackType.rptItem);
                return;
            }
            if(playerPack.CheckIsDrugById(useItemModel.itemInfo.ItemID))
            switch(useItemModel.chinItemModel.ID)
            {
                case 951:
                    int startLockIndex = singlePack.openGridCount - playerPack.InitBagGridCnt;
                    int chooseGridCnt = singlePack.openGridCount + GetExtendGridCnt(startLockIndex);
                    modelInterface.OpenGrid(chooseGridCnt, PackType.rptItem);
                    return;
                case 1506:
                    var crossOneVsOneModel = ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>();
                    if (!crossOneVsOneModel.TryGetBuyMatchTimes("CrossMatching26"))
                    {
                        return;
                    }
                    break;
            }
            if (playerPack.CheckIsDrugById(useItemModel.itemInfo.ItemID))
            {
                if(CheckItemUselimit(useItemModel.chinItemModel))
                {
@@ -816,7 +824,7 @@
            {
                return;
            }
            if(itemModel.chinItemModel.Type == 59)
            {
                playerPack.SetWashAttrPointModel(itemModel.itemInfo.ItemGUID);
System/KnapSack/Logic/PlayerPackModels.cs
@@ -842,6 +842,17 @@
            return itemModel;
        }
        public List<ItemModel> GetItemModelsById(PackType type, int id)
        {
            List<ItemModel> itemModels= null;
            if (playerPackDict.ContainsKey(type))
            {
                var singlePack = playerPackDict[type];
                singlePack.GetItemCountByID(id,out itemModels);
            }
            return itemModels;
        }
        public string GetItemGUIDByID(int itemId)
        {
            string guid = string.Empty;
System/MainInterfacePanel/ChatFrame.cs
@@ -187,7 +187,6 @@
            {
                m_RealmLV.SetSprite("NoRealm");
            }
            m_RealmLV.SetNativeSize();
        }
System/MainInterfacePanel/PlayerTaskDatas.cs
@@ -311,7 +311,7 @@
            sendInfo.NPCID = (uint)NPcID;
            sendInfo.PosX = (ushort)Posx;
            sendInfo.PosY = (ushort)PosY;
            GameNetSystem.Instance.SendToCrossServer(sendInfo);
            GameNetSystem.Instance.SendInfo(sendInfo);
        }
        else
        {
UI/Common/UI3DModelExhibition.cs
@@ -371,7 +371,57 @@
        public void ShowSitDownPlayer(RawImage _rawImage, int _job)
        {
            ShowPlayer(_rawImage, _job);
            var clothes = playerPack.GetItemModelByIndex(PackType.rptEquip, (int)RoleEquipType.retClothes);
            var flashClothes = playerPack.GetItemModelByIndex(PackType.rptEquip, (int)RoleEquipType.retFashionClothes);
            var clothesId = clothes == null ? 0 : (int)clothes.itemInfo.ItemID;
            var flashClothesId = flashClothes == null ? 0 : flashClothes.itemInfo.ItemID;
            var weapon = playerPack.GetItemModelByIndex(PackType.rptEquip, (int)RoleEquipType.retWeapon);
            var flashWeapon = playerPack.GetItemModelByIndex(PackType.rptEquip, (int)RoleEquipType.retFashionWeapon);
            var weaponId = weapon == null ? 0 : (int)weapon.itemInfo.ItemID;
            var flashWeaponId = flashWeapon == null ? 0 : flashWeapon.itemInfo.ItemID;
            var wings = playerPack.GetItemModelByIndex(PackType.rptEquip, (int)RoleEquipType.retWing);
            var wingsId = wings == null ? 0 : (int)wings.itemInfo.ItemID;
            var flahsSecondary = playerPack.GetItemModelByIndex(PackType.rptEquip, (int)RoleEquipType.retFashionWeapon2);
            var secondary = playerPack.GetItemModelByIndex(PackType.rptEquip, (int)RoleEquipType.retWeapon2);
            var secondaryId = secondary == null ? 0 : (int)secondary.itemInfo.ItemID;
            var flashSecondaryId = flahsSecondary == null ? 0 : flahsSecondary.itemInfo.ItemID;
            int suitLevel = 0;
            if (clothes != null)
            {
                if (clothes.itemInfo.IsSuite == 1)
                {
                    if (clothes.GetUseDataModel(30) != null && clothes.GetUseDataModel(30)[0] != 0)
                    {
                        suitLevel = clothes.GetUseDataModel(30)[0];
                    }
                }
            }
            Dictionary<int, int> dict = null;
            EquipShowSwitch.IsGodWeaponEffectOn(PlayerDatas.Instance.baseData.equipShowSwitch, out dict);
            if (dict != null && dict.ContainsKey(2))
            {
                dict.Remove(2);
            }
            var data = new UI3DPlayerExhibitionData
            {
                job = _job,
                fashionClothesId = flashClothesId,
                fashionWeaponId = flashWeaponId,
                fashionSecondaryId = flashSecondaryId,
                clothesId = clothesId,
                suitLevel = suitLevel,
                weaponId = weaponId,
                wingsId = wingsId,
                secondaryId = secondaryId,
                isDialogue = false,
                godWeapons = dict
            };
            ShowOtherPlayer(_rawImage, data);
            if (playerModel != null)
            {
                playerModel.SitDown();