Core/GameEngine/Model/TelPartialConfig/tagItemCompoundConfig.cs
@@ -140,6 +140,21 @@ return null; } public static ItemCompoundConfig GetItemCompoundByType(int firstType,int secondType, int thirdType) { if(allComposeModelDict.ContainsKey(firstType)) { if(allComposeModelDict[firstType].ContainsKey(secondType)) { if(allComposeModelDict[firstType][secondType].ContainsKey(thirdType)) { return allComposeModelDict[firstType][secondType][thirdType][0]; } } } return null; } public static bool TryGetTicketCompose(int _ticketId, out List<ItemCompoundConfig> list) { return ticketComposeDict.TryGetValue(_ticketId, out list); System/BlastFurnace/BlastFurnaceModel.cs
@@ -10,7 +10,7 @@ public class BlastFurnaceModel : Model, IBeforePlayerDataInitialize, IAfterPlayerDataInitialize, IPlayerLoginOk { public BlastFurnaceFuncTitle funcTitle = BlastFurnaceFuncTitle.MakeDan; private int makeDrugRedLv; public Action<AlchemySpecConfig> RefreshAddSpecMatEvent; private TreasureModel _model; @@ -64,6 +64,8 @@ } alchemyModellist = Config.Instance.GetAllValues<AlchemyConfig>(); FuncConfigConfig alchemyRedPoint = Config.Instance.Get<FuncConfigConfig>("AlchemyRedPoint"); int.TryParse(alchemyRedPoint.Numerical1,out makeDrugRedLv); SetDandrugRedPointlist(); GlobalTimeEvent.Instance.secondEvent += SecondUpdate; } @@ -757,11 +759,11 @@ bool isCheckRed = false; if(!isClick) { if(PlayerDatas.Instance.baseData.LV <= 151) if(PlayerDatas.Instance.baseData.LV <= makeDrugRedLv) { isCheckRed = true; } else if(PlayerDatas.Instance.baseData.LV > 151 && !isLogin && !IsMakeDrugWin) else if(PlayerDatas.Instance.baseData.LV > makeDrugRedLv && !isLogin && !IsMakeDrugWin) { isCheckRed = true; } @@ -790,7 +792,7 @@ } else { if(PlayerDatas.Instance.baseData.LV > 151) if(PlayerDatas.Instance.baseData.LV > makeDrugRedLv) { MakeDrugRedpoint.state = RedPointState.None; } @@ -1361,6 +1363,7 @@ { MakeDan, //炼丹 AttrDan, //丹药属性 DrugStore, //回收商店 } System/BlastFurnace/BlastFurnaceWin.cs
@@ -94,6 +94,9 @@ case BlastFurnaceFuncTitle.AttrDan: _treasureRefineTitle.state = TitleBtnState.Click; break; case BlastFurnaceFuncTitle.DrugStore: _storeTitle.state = TitleBtnState.Click; break; } } @@ -137,6 +140,7 @@ private void OnClickStoreTitle() { FurnaceModel.funcTitle = BlastFurnaceFuncTitle.DrugStore; _lingDanTips.SetActive(false); attrDanTips.SetActive(false); storeTips.SetActive(true); System/Chat/ChatCenter.cs
@@ -49,8 +49,10 @@ chatChannels.Add(ChatInfoType.System); chatChannels.Add(ChatInfoType.World); chatChannels.Add(ChatInfoType.Area); chatChannels.Add(ChatInfoType.Team); chatChannels.Add(ChatInfoType.Invite); chatChannels.Add(ChatInfoType.Trumpet); chatChannels.Add(ChatInfoType.Fairy); chatChannels.Add(ChatInfoType.Friend); } @@ -708,7 +710,7 @@ CheckChatFloatOpen(); if (win is MainInterfaceWin) { CheckOpenChatAfterCollect(); SnxxzGame.Instance.StartCoroutine(Co_CheckAfterCollect()); } } @@ -744,6 +746,12 @@ CheckOpenChatAfterCollect(); } IEnumerator Co_CheckAfterCollect() { yield return null; CheckOpenChatAfterCollect(); } void CheckOpenChatAfterCollect() { if (!openChatAfterCollect) @@ -762,11 +770,10 @@ return; } openChatAfterCollect = false; if (!WindowCenter.Instance.CheckOpen<SocialWin>()) if (!WindowCenter.Instance.CheckOpen<ChatWin>()) { ChatCtrl.Inst.presentChatType = ChatInfoType.Fairy; WindowCenter.Instance.CloseImmediately<MainInterfaceWin>(); WindowCenter.Instance.Open<SocialWin>(); WindowCenter.Instance.Open<ChatWin>(); } } #endregion System/Chat/ChatCtrl.cs
@@ -1029,13 +1029,15 @@ switch (type) { case ChatInfoType.Team: if (!WindowCenter.Instance.CheckOpen<TeamChatWin>()) if (!WindowCenter.Instance.CheckOpen<TeamChatWin>() && (!WindowCenter.Instance.CheckOpen<ChatWin>() || presentChatType != ChatInfoType.Team)) { unReadChatCounts[ChatInfoType.Team] = Mathf.Min(unReadChatCounts[ChatInfoType.Team] + 1, 99); } break; case ChatInfoType.Fairy: if (!WindowCenter.Instance.CheckOpen<FairyChatWin>()) if (!WindowCenter.Instance.CheckOpen<FairyChatWin>() && (!WindowCenter.Instance.CheckOpen<ChatWin>() || presentChatType != ChatInfoType.Fairy)) { unReadChatCounts[ChatInfoType.Fairy] = Mathf.Min(unReadChatCounts[ChatInfoType.Fairy] + 1, 99); } System/Chat/ChatTip.cs
@@ -145,7 +145,7 @@ private void OnChatClick() { if (WindowCenter.Instance.CheckOpen<ChatWin>() || WindowCenter.Instance.CheckOpen<SocialWin>()) if (WindowCenter.Instance.CheckOpen<ChatWin>()) { return; } @@ -154,9 +154,6 @@ if (mapId == 31230) { ChatCtrl.Inst.presentChatType = ChatInfoType.Fairy; WindowCenter.Instance.CloseImmediately<MainInterfaceWin>(); WindowCenter.Instance.Open<SocialWin>(); return; } WindowCenter.Instance.Open<ChatWin>(); } @@ -214,7 +211,7 @@ void OnChatDataClick(ChatData data) { if (WindowCenter.Instance.CheckOpen<ChatWin>() || WindowCenter.Instance.CheckOpen<SocialWin>()) if (WindowCenter.Instance.CheckOpen<ChatWin>()) { return; } @@ -224,20 +221,7 @@ { ChatCtrl.Inst.presentChatType = ChatInfoType.Fairy; } switch (ChatCtrl.Inst.presentChatType) { case ChatInfoType.Team: WindowCenter.Instance.CloseImmediately<MainInterfaceWin>(); WindowCenter.Instance.Open<SocialWin>(false, 2); break; case ChatInfoType.Fairy: WindowCenter.Instance.CloseImmediately<MainInterfaceWin>(); WindowCenter.Instance.Open<SocialWin>(); break; default: WindowCenter.Instance.Open<ChatWin>(); break; } WindowCenter.Instance.Open<ChatWin>(); } void OnRefreshChatTip(ChatInfoType type) System/Chat/ChatWin.cs
@@ -170,6 +170,7 @@ break; } m_ChatContent.chatType = ChatCtrl.Inst.presentChatType; ChatCtrl.Inst.ViewChat(ChatCtrl.Inst.presentChatType); } private void OnChannelSelect(CellView _cell) System/Compose/New/ComposeWinModel.cs
@@ -814,44 +814,49 @@ int[] composeCondi = itemConfig.JumpComposeCondi; if (composeCondi.Length < 3) return false; ItemCompoundConfig itemCompound = GetThirdTypeModellist(composeCondi[0],composeCondi[1],composeCondi[2])[0]; if(itemCompound.levelNeed <= PlayerDatas.Instance.baseData.LV) ItemCompoundConfig itemCompound = ItemCompoundConfig.GetItemCompoundByType(composeCondi[0], composeCondi[1], composeCondi[2]); if(itemCompound != null) { switch (itemCompound.firstType) if (itemCompound.levelNeed <= PlayerDatas.Instance.baseData.LV) { case 1: jumpId = (int)JumpUIType.ComposeFunc1; break; case 2: jumpId = (int)JumpUIType.ComposeFunc2; break; case 3: jumpId = (int)JumpUIType.ComposeFunc3; break; case 4: jumpId = (int)JumpUIType.ComposeFunc4; break; case 5: jumpId = (int)JumpUIType.ComposeFunc5; break; } this.secondType = itemCompound.secondType; switch (itemCompound.firstType) { case 1: jumpId = (int)JumpUIType.ComposeFunc1; break; case 2: jumpId = (int)JumpUIType.ComposeFunc2; break; case 3: jumpId = (int)JumpUIType.ComposeFunc3; break; case 4: jumpId = (int)JumpUIType.ComposeFunc4; break; case 5: jumpId = (int)JumpUIType.ComposeFunc5; break; } this.secondType = itemCompound.secondType; if(itemCompound.firstType == 5 && itemCompound.secondType == 3) { this.thirdType = PlayerDatas.Instance.baseData.Job; if (itemCompound.firstType == 5 && itemCompound.secondType == 3) { this.thirdType = PlayerDatas.Instance.baseData.Job; } else { this.thirdType = itemCompound.thirdType; } return true; } else { this.thirdType = itemCompound.thirdType; SysNotifyMgr.Instance.ShowTip("TicketComposeUnlock", itemCompound.levelNeed, itemCompound.secondTypeName); return false; } return true; } else { SysNotifyMgr.Instance.ShowTip("TicketComposeUnlock", itemCompound.levelNeed, itemCompound.secondTypeName); return false; } return false; } public bool CheckIsComposeByType(int firstType,int secondType,int thirdType) System/DailyQuest/DailyQuestBehaviour.cs
@@ -15,6 +15,7 @@ { [SerializeField] Text m_Title; [SerializeField] RectTransform m_ContainerTimes; [SerializeField] Text m_TimesUnit; [SerializeField] TextEx m_Times; [SerializeField] Text m_PracticePoint; [SerializeField] Text m_UnLockCondition; @@ -189,6 +190,17 @@ else { m_ContainerTimes.gameObject.SetActive(true); switch ((DailyQuestType)this.data.id) { case DailyQuestType.KillMonster: m_TimesUnit.text = Language.Get("DailyQuestMonster"); break; default: m_TimesUnit.text = Language.Get("DailyQuestTimes"); break; } m_Times.text = StringUtility.Contact(completedTimes, "/", totalTimes); m_Times.colorType = completedTimes >= totalTimes ? TextColType.DarkGreen : TextColType.NavyBrown; } @@ -318,6 +330,9 @@ switch ((DailyQuestType)data.id) { case DailyQuestType.KillMonster: m_PracticePoint.text = Language.Get("DailyQuestPerPoint2", config.OnceActivity, config.OnceActivityTime); break; case DailyQuestType.BlastStove: m_PracticePoint.text = Language.Get("DailyQuestLiandan", config.OnceActivity); break; System/Market/PutawayWin.cs
@@ -514,6 +514,7 @@ if (PutawayData.Instance.itemModel == null) return; if (PlayerDatas.Instance.market.putawayCnt >= model.totalPutawayCnt) { SysNotifyMgr.Instance.ShowTip("MarketNoPutaway4", model.totalPutawayCnt); return; } if (PutawayData.Instance.priceCnt == 0) System/PlayerDead/PlayerDeadModel.cs
@@ -26,7 +26,7 @@ IsCanReborn = false; isOpenPrompting = true; this.deadCD = 0; localBossState = 0; localBossState = false; playerIsDie = false; } @@ -81,13 +81,14 @@ private DungeonOpenTimeConfig _dungeonOpenTimeModel; public bool IsCanReborn { get; private set; } public int localBossState { get; private set;} public bool localBossState { get; private set;} public string killerName { get; private set; } public bool isKillByPlayer { get; private set; } public int npcRealmLv { get; private set; } private void RefreshPlayerDieInfo(string key, ArrayList infolist) { npcRealmLv = 0; localBossState = false; switch (key) { case "PK_lhs_318691": @@ -100,11 +101,16 @@ case "GeRen_chenxin_279029": if(infolist.Count > 0) { WorldBossConfig bossConfig = Config.Instance.Get<WorldBossConfig>(int.Parse(infolist[0].ToString())); NPCConfig nPCConfig = Config.Instance.Get<NPCConfig>(int.Parse(infolist[0].ToString())); if(nPCConfig != null) { killerName = nPCConfig.charName; npcRealmLv = nPCConfig.Realm; } if(bossConfig != null) { localBossState = true; } isKillByPlayer = false; } @@ -141,8 +147,6 @@ { return; } localBossState = PlayerDatas.Instance.extersion.bossState; playerIsDie = true; _tagMapModel = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID); if (_tagMapModel.MapFBType == 0) @@ -151,7 +155,7 @@ rebornTiredNum = RebornConditions[0]; rebornPrice = RebornConditions[2]; //isBossKill = StatusManager.Instance.IsExist((int)playerId,20022); if (!isKillByPlayer && localBossState == 1) if (!isKillByPlayer && localBossState) { autoRebornTime = RebornConditions[3]; } @@ -253,7 +257,7 @@ if (PlayerDatas.Instance.baseData.PlayerID != data.PlayerID) return; localBossState = 0; localBossState = false; this.deadCD = 0; isKillByPlayer = false; playerIsDie = false; System/PlayerDead/RebornWin.cs
@@ -79,7 +79,7 @@ { questTimes = 0; _rebornPriceText.text = 1.ToString(); if(DeadModel.isKillByPlayer || DeadModel.localBossState != 1) if(DeadModel.isKillByPlayer || !DeadModel.localBossState) { OnShowBtnlist(); } System/Realm/RealmUpWin.cs
@@ -41,9 +41,12 @@ [SerializeField] UIEffect m_RealmDungeonSfx; [SerializeField] RectTransform m_ContainerGroup; [SerializeField] Button m_Group; [SerializeField] Button m_AutoGroup; [SerializeField] Button m_GroupDungeon; [SerializeField] Button m_SingleDungeon; [SerializeField] Button m_FuncButton; [SerializeField] Text m_FuncButtonTxt; [SerializeField] Text m_RealmStageTip; [SerializeField] RectTransform m_ContainerFightPower; @@ -77,6 +80,9 @@ m_SingleDungeon.onClick.AddListener(SingleDungeon); m_FuncButton.onClick.AddListener(OnFunctionClick); m_RealmPreview.onClick.AddListener(OnRealmPreview); m_Group.onClick.AddListener(OpenGroup); m_AutoGroup.onClick.AddListener(AutoGroup); m_GroupDungeon.onClick.AddListener(GroupDungeon); } protected override void OnPreOpen() @@ -86,6 +92,7 @@ cacheRealmPoint = PlayerDatas.Instance.extersion.realmPoint; m_RawBoss.gameObject.SetActive(false); m_RawPlayer.gameObject.SetActive(false); m_ContainerGroup.gameObject.SetActive(false); overdueTime = DateTime.Now; Display(); } @@ -326,56 +333,70 @@ { var _realmPoint = PlayerDatas.Instance.extersion.realmPoint; var config = Config.Instance.Get<RealmConfig>(PlayerDatas.Instance.baseData.realmLevel); m_FuncButton.gameObject.SetActive(!realmModel.IsRealmHighest); m_SingleDungeon.gameObject.SetActive(false); if (_realmPoint >= config.NeedPoint) { m_FuncButtonTxt.text = Language.Get(config.IsBigRealm == 1 ? "RealmWin_Bewrite_13" : "RealmWin_Bewrite_12"); m_SingleDungeon.gameObject.SetActive(config.IsBigRealm == 1 && !realmModel.IsRealmHighest); } else { m_FuncButtonTxt.text = Language.Get("RealmWin_Bewrite_1"); } bool satisfyChallenge = _realmPoint >= config.NeedPoint; m_Group.gameObject.SetActive(!realmModel.IsRealmHighest && config.IsBigRealm == 1 && satisfyChallenge); m_SingleDungeon.gameObject.SetActive(!realmModel.IsRealmHighest && satisfyChallenge); m_FuncButton.gameObject.SetActive(!realmModel.IsRealmHighest && !satisfyChallenge); } private void OnFunctionClick() { var _realmPoint = PlayerDatas.Instance.extersion.realmPoint; var config = Config.Instance.Get<RealmConfig>(PlayerDatas.Instance.baseData.realmLevel); if (_realmPoint >= config.NeedPoint) WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.DailyQuestFunc1); } private void GroupDungeon() { if (DateTime.Now < overdueTime) { if (DateTime.Now < overdueTime) { return; } PlayerDatas.Instance.realm.realmHelpList.Clear(); if (config.IsBigRealm == 1) { var teamModel = ModelCenter.Instance.GetModel<TeamModel>(); if (teamModel.myTeam.inTeam && teamModel.myTeam.iamCaptainer) { ModelCenter.Instance.GetModel<DungeonModel>().GroupChallenge(RealmModel.REALM_DUNGEON_ID, 1); } else { teamModel.missionBuf = teamModel.currentMission = new TeamMission(31110, 1); WindowCenter.Instance.Open<TeamFrameWin>(false, teamModel.myTeam.inTeam ? 1 : 0); } } else { ModelCenter.Instance.GetModel<DungeonModel>().SingleChallenge(RealmModel.REALM_DUNGEON_ID); } return; } if (PlayerDatas.Instance.baseData.MapID == RealmModel.REALM_DUNGEON_ID) { return; } var teamModel = ModelCenter.Instance.GetModel<TeamModel>(); if (teamModel.myTeam.inTeam && teamModel.myTeam.iamCaptainer) { ModelCenter.Instance.GetModel<DungeonModel>().GroupChallenge(RealmModel.REALM_DUNGEON_ID, 1); } else { WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.DailyQuestFunc1); teamModel.missionBuf = teamModel.currentMission = new TeamMission(31110, 1); WindowCenter.Instance.Open<TeamFrameWin>(false, teamModel.myTeam.inTeam ? 1 : 0); } } private void AutoGroup() { if (DateTime.Now < overdueTime) { return; } var teamModel = ModelCenter.Instance.GetModel<TeamModel>(); teamModel.RequestAutoMatchTeam(new TeamMission(RealmModel.REALM_DUNGEON_ID, 1)); WindowCenter.Instance.Open<TeamFrameWin>(false, 1); } private void OpenGroup() { var opened = m_ContainerGroup.gameObject.activeSelf; if (!opened) { m_ContainerGroup.gameObject.SetActive(true); } } private void SingleDungeon() { if (DateTime.Now < overdueTime) { return; } if (PlayerDatas.Instance.baseData.MapID == RealmModel.REALM_DUNGEON_ID) { return; } PlayerDatas.Instance.realm.realmHelpList.Clear(); var _realmPoint = PlayerDatas.Instance.extersion.realmPoint; var config = Config.Instance.Get<RealmConfig>(PlayerDatas.Instance.baseData.realmLevel); if (_realmPoint >= config.NeedPoint) System/Store/PetAndMountPushWin.cs
@@ -83,7 +83,7 @@ private void ClickGoTo() { CloseImmediately(); WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.StoreFunc3); WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.StoreFunc4); } private void ClickCloseBtn() { System/Store/StoreModel.cs
@@ -1019,7 +1019,7 @@ List<StoreConfig> storelist = StoreConfig.GetAllShoplist(); for(int i = 0; i < storelist.Count; i++) { if (storelist[i].ShopType != (int)StoreFunc.GrowStrongerStore) continue; if (storelist[i].ShopType != (int)StoreFunc.BindStore) continue; ItemConfig itemConfig = Config.Instance.Get<ItemConfig>(storelist[i].ItemID); string key = StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID,"ShopId",storelist[i].ID); System/Treasure/TreasurePotentialPanel.cs
@@ -595,7 +595,7 @@ { var levelUpConfig = GetPotentialLevelUpConfig(); m_SuccessRatio.text = StringUtility.Contact((levelUpConfig.rate * 0.01f).ToString("f0"), "%"); m_RatioUp.gameObject.SetActive(model.selectedPotentialBook != 0 && levelUpConfig.rate > 0); m_RatioUp.gameObject.SetActive(model.selectedPotentialBook != 0 && levelUpConfig.rate > 0 && levelUpConfig.materilaKind > 1); m_SuccessRatio.color = UIHelper.GetUIColor(model.selectedPotentialBook != 0 && levelUpConfig.rate > 0 ? TextColType.DarkGreen : TextColType.LightYellow); m_UpgradeImage.gray = levelUpConfig.rate == 0 && model.selectedPotentialBook == 0; @@ -622,14 +622,25 @@ private void OnSpNeedItem() { var levelUpConfig = GetPotentialLevelUpConfig(); if (levelUpConfig.rate < 10000 || model.selectedPotentialBook != 0) if (levelUpConfig.rate >= 10000) { SysNotifyMgr.Instance.ShowTip("SPSuccessHint"); return; } if (model.selectedPotentialBook == 0) { WindowCenter.Instance.Open<PotentialItemUseWin>(); } else { SysNotifyMgr.Instance.ShowTip("SPSuccessHint"); //DesignDebug.Log("成功率已经够高了,不需要再增加概率了!"); if (levelUpConfig.materilaKind > 1) { WindowCenter.Instance.Open<PotentialItemUseWin>(); } else { ModelCenter.Instance.GetModel<GetItemPathModel>().SetChinItemModel(model.selectedPotentialBook); } } } @@ -642,7 +653,7 @@ { m_PotentialBook.gameObject.SetActive(_potentialBookId != 0); m_PotentialCount.gameObject.SetActive(_potentialBookId != 0); m_RemoveBook.gameObject.SetActive(_potentialBookId != 0); m_RemoveBook.gameObject.SetActive(false); m_AddBookSign.gameObject.SetActive(_potentialBookId == 0); if (_potentialBookId != 0) { @@ -653,6 +664,7 @@ bool satisfy = levelUpConfig.own >= levelUpConfig.need; m_PotentialCount.text = StringUtility.Contact(UIHelper.GetTextColorByItemColor(satisfy ? TextColType.LightYellow : TextColType.Red, levelUpConfig.own.ToString()), "/", levelUpConfig.need); m_RemoveBook.gameObject.SetActive(levelUpConfig.materilaKind > 1); } DisplaySuccessRatio(); @@ -762,11 +774,11 @@ var config = Config.Instance.Get<TreasureSkillConfig>(levelupId); if (config == null) { return new PotentialLevelUpConfig(0, 0, 0, 0); return new PotentialLevelUpConfig(0, 0, 0, 0, 0); } if (model.selectedPotentialBook == 0) { return new PotentialLevelUpConfig(config.InitialRate, 0, 0, 0); return new PotentialLevelUpConfig(config.InitialRate, 0, 0, 0, 0); } else { @@ -784,7 +796,7 @@ var need = config.MeterialNum2[index]; var ratio = own >= need ? config.Rate[index] : config.InitialRate; return new PotentialLevelUpConfig(ratio, index + 1, own, need); return new PotentialLevelUpConfig(ratio, index + 1, own, need, config.Meterial2ID.Length); } } @@ -1050,13 +1062,15 @@ public int rate; public int need; public int own; public int materilaKind; public PotentialLevelUpConfig(int _rate, int _materilaIndex, int _own, int _need) public PotentialLevelUpConfig(int _rate, int _materilaIndex, int _own, int _need,int materilaKind) { this.rate = _rate; this.materilaIndex = _materilaIndex; this.need = _need; this.own = _own; this.materilaKind = materilaKind; } } [Serializable]