| Fight/GameActor/GActorNpcFight.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/GameActor/GActorNpcFight.cs
@@ -394,6 +394,15 @@ return; } if (m_AppearEffect) { var _animNodde = m_AppearEffect.GetComponent<Animator>("Animation"); if (_animNodde) { _animNodde.Play(GAStaticDefine.State_DeadHash); } } if (NextAction == GAStaticDefine.Act_Dead) { return;