少年修仙传客户端代码仓库
client_linchunjie
2019-01-15 a60e512a90c023e7e7a371f6f57bf1706c3f985b
5649 【1.5】【前端】神兵界面优化
1个文件已修改
16 ■■■■ 已修改文件
System/Realm/RealmPropertyUpWin.cs 16 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/Realm/RealmPropertyUpWin.cs
@@ -322,20 +322,8 @@
                    var model = ModelCenter.Instance.GetModel<MagicianModel>();
                    Dictionary<int, int> dict = new Dictionary<int, int>();
                    for (int i = 0; i < model.godWeaponTypes.Count; i++)
                    {
                        var type = model.godWeaponTypes[i];
                        var godWeaponInfo = model.GetGodWeaponInfo(type);
                        if (type == ActivateShow.godWeaponType)
                        {
                            var level = model.GetGodWeaponStageRequireLevel(type, ActivateShow.godWeaponStage);
                            dict.Add(type, level);
                        }
                        else
                        {
                            dict.Add(type, godWeaponInfo == null ? 0 : godWeaponInfo.level);
                        }
                    }
                    var level = model.GetGodWeaponStageRequireLevel(ActivateShow.godWeaponType, ActivateShow.godWeaponStage);
                    dict.Add(ActivateShow.godWeaponType, level);
                    UI3DPlayerExhibitionData data = new UI3DPlayerExhibitionData()
                    {