Core/NetworkPackage/ClientPack/ClientToGameServer/CB5_Bourse/CB518_tagCGAttentionAuctionItemChange.cs
@@ -8,6 +8,7 @@ public byte IsAttention; //是否关注,取消关注发0 public CB518_tagCGAttentionAuctionItemChange () { combineCmd = (ushort)0x1801; _cmd = (ushort)0xB518; } Core/NetworkPackage/ClientPack/ClientToGameServer/CB5_Bourse/CB518_tagCGAttentionAuctionItemChange.cs.meta
@@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: 0ae054c2522471043a71cd3fedc7b77b timeCreated: 1551667945 timeCreated: 1551683744 licenseType: Pro MonoImporter: serializedVersion: 2 Core/NetworkPackage/DTCFile/ServerPack/HB5_Bourse/DTCB507_tagGCAttentionAuctionItemID.cs
@@ -1,11 +1,16 @@ using UnityEngine; using System.Collections; using Snxxz.UI; // B5 07 拍卖行关注的物品ID #tagGCAttentionAuctionItemID public class DTCB507_tagGCAttentionAuctionItemID : DtcBasic { // B5 07 拍卖行关注的物品ID #tagGCAttentionAuctionItemID public class DTCB507_tagGCAttentionAuctionItemID : DtcBasic { AuctionInquiryModel model { get { return ModelCenter.Instance.GetModel<AuctionInquiryModel>(); } } public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); HB507_tagGCAttentionAuctionItemID vNetData = vNetPack as HB507_tagGCAttentionAuctionItemID; HB507_tagGCAttentionAuctionItemID vNetData = vNetPack as HB507_tagGCAttentionAuctionItemID; model.AttentionAuctionItemID(vNetData); } } System/Auction/AttentionWin.cs
@@ -33,7 +33,8 @@ protected override void BindController() { m_ScrollerController.OnRefreshCell += OnRefreshGridCell; m_ScrollerController.OnRefreshCell += OnRefreshGridCell; m_ScrollerController.lockType = EnhanceLockType.KeepVertical; AuctionInquiry.Instance.SendQueryAttentionAuctionItem();//查询拍卖行的关注物品 } @@ -70,7 +71,8 @@ #endregion private void AttentionAuctionItemUpdate() { m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见 OnCreateGridLineCell(m_ScrollerController); //m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见 } private void OnCreateGridLineCell(ScrollerController gridCtrl) { System/Auction/AuctionInquiryModel.cs
@@ -253,6 +253,10 @@ AttentionAuctionItemIDdic.Add(attentionItemID,0); } } if (AttentionAuctionItemUpdate != null) { AttentionAuctionItemUpdate(); } }