| System/Realm/RealmBossShow.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Realm/RealmBossShow.cs
@@ -310,7 +310,10 @@ var skinnedMeshRenderer = clothesModel.GetComponentInChildren<SkinnedMeshRenderer>(true); var mat = MaterialLoader.LoadClothesMaterial(resID, false, IsSuit(job, resID)); skinnedMeshRenderer.material = mat; if (mat) { skinnedMeshRenderer.material = mat; } LayerUtility.SetLayer(skinnedMeshRenderer.gameObject, LayerUtility.Player, false); clothesModel.SetActive(true);