System/Dungeon/IceCrystalVeinModel.cs
@@ -30,21 +30,23 @@ public int HasSweep = 0;//是否已扫荡 public int DayLv = 0;//今日等级 public event Action UpdateIceLodeInf; DungeonModel m_Model; DungeonModel model { get { return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<DungeonModel>()); } } public override void Init() { Assignment(); } public void OnBeforePlayerDataInitialize() { } public override void UnInit() { } public void OnPlayerLoginOk() { } private void Assignment() @@ -77,8 +79,8 @@ } } } } public void IceLodeInfo(HB204_tagMCIceLodeInfo info) @@ -100,7 +102,7 @@ } } public void SendGetAward(int Index) public void SendGetAward(int Index)//领取奖励 { CA504_tagCMPlayerGetReward getReward = new CA504_tagCMPlayerGetReward(); getReward.RewardType = (byte)GotServerRewardType.Def_RewardType_IceLodeStar; @@ -109,6 +111,47 @@ getReward.DataExStr = string.Empty; GameNetSystem.Instance.SendInfo(getReward); } public int GetAllStar() { int StarAll = 0; for (int i = 0; i < LineList.Count; i++) { DungeonRecord dungeonRecord; if (model.TryGetRecord(31140, out dungeonRecord)) { if (dungeonRecord.lineGrades.ContainsKey(LineList[i])) { StarAll += dungeonRecord.lineGrades[(LineList[i])]; } } } return StarAll; } public bool IsFree(int Index) { DungeonRecord dungeonRecord; if (model.TryGetRecord(31140, out dungeonRecord)) { if (dungeonRecord.lineGrades.ContainsKey(Index)) { int StarNumber = dungeonRecord.lineGrades[Index]; if (StarNumber > 0) { return false; } else { return true; } } else { return true; } } return true; } } System/Dungeon/IceCrystalVeinWin.cs
@@ -11,7 +11,8 @@ using TableConfig; using EnhancedUI.EnhancedScroller; namespace Snxxz.UI { namespace Snxxz.UI { public class IceCrystalVeinWin : Window { @@ -52,12 +53,12 @@ protected override void OnPreOpen() { GetAllStar(); StarAll = iceCrystalVeinModel.GetAllStar(); OnCreateGridLineCell(m_ScrollerController); AddIceLodeStarAwardList(); SetGridMiddle(); SetGridBotton(); } protected override void OnAfterOpen() @@ -66,7 +67,7 @@ iceCrystalVeinModel.UpdateIceLodeInf += UpdateIceLodeInf; } protected override void OnPreClose() { } @@ -79,7 +80,7 @@ private void UpdateIceLodeInf() { GetAllStar(); StarAll = iceCrystalVeinModel.GetAllStar(); m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见 } @@ -87,9 +88,9 @@ { if (fbId == 31140) { GetAllStar(); StarAll = iceCrystalVeinModel.GetAllStar(); m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见 } } } #endregion @@ -103,9 +104,33 @@ } private void OnClickChallenge() { //model.currentDungeon = new Dungeon(31140, IndexSelect); //model.SingleChallenge(model.currentDungeon); if (iceCrystalVeinModel.IsFree(IndexSelect))//免费 { EnterTheCopy(); } else//收费 { string str = "重复挑战该副本需要消耗50绑玉,确定要重复挑战?"; ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), str, (bool isOk) => { if (isOk) { int GoldPaper = (int)UIHelper.GetMoneyCnt(2); if (GoldPaper >= 50) { EnterTheCopy(); } } }); } } private void EnterTheCopy() { model.currentDungeon = new Dungeon(31140, IndexSelect); model.SingleChallenge(model.currentDungeon); } void OnCreateGridLineCell(ScrollerController gridCtrl) { gridCtrl.Refresh(); @@ -130,7 +155,7 @@ Obj2.SetActive(false); IceCrystalVeinCell iceCrystal = Obj1.GetComponent<IceCrystalVeinCell>(); iceCrystal.SetIceCrystalVeinCell(Index); iceCrystal._Button.SetListener(()=> iceCrystal._Button.SetListener(() => { IndexSelect = Index; m_ScrollerController.m_Scorller.RefreshActiveCellViews();//刷新可见 @@ -161,7 +186,7 @@ ItemCellModel cellModel = new ItemCellModel(IceCrystalVeinMiddle[i], true, (ulong)1); _ItemCell.Init(cellModel); int type = i; _ItemCell.cellBtn.SetListener(()=> _ItemCell.cellBtn.SetListener(() => { ItemAttrData attrData = new ItemAttrData(IceCrystalVeinMiddle[type], false, (ulong)1); itemTipsModel.SetItemTipsModel(attrData); @@ -185,8 +210,8 @@ IceLodeStarAwardClass IceLode = IceLodeStarAwardList[i]; ObjChild.SetActive(true); ItemCell _ItemCell = ObjChild.transform.Find("ItemCell_1").GetComponent<ItemCell>(); Text TextStar= ObjChild.transform.Find("Text_Star").GetComponent<Text>(); TextStar.text = StarAll + "/"+ IceLode.Star; Text TextStar = ObjChild.transform.Find("Text_Star").GetComponent<Text>(); TextStar.text = StarAll + "/" + IceLode.Star; ItemCellModel cellModel = new ItemCellModel(IceLode.ItemID, true, (ulong)1); _ItemCell.Init(cellModel); int type = i; @@ -214,22 +239,7 @@ IceLodeStarAwardList.Add(Dic); } } } private void GetAllStar() { StarAll = 0; for (int i = 0; i < iceCrystalVeinModel.LineList.Count; i++) { DungeonRecord dungeonRecord; if (model.TryGetRecord(31140, out dungeonRecord)) { if (dungeonRecord.lineGrades.ContainsKey(iceCrystalVeinModel.LineList[i])) { StarAll += dungeonRecord.lineGrades[(iceCrystalVeinModel.LineList[i])]; } } } } } } } System/MainInterfacePanel/PlayerTaskDatas.cs
@@ -209,7 +209,7 @@ { try { if (AutomaticityBool && MissionState!=3) if (AutomaticityBool && MissionState!=3 && MissionID!=2000 && MissionID!=3000) { TaskupToDate = MissionID; } System/MainInterfacePanel/TaskListTip.cs
@@ -139,7 +139,7 @@ private void Updatefighting(PlayerDataRefresh obj)//等级刷新 { } private void CardLevelChangeEvent(int taskID)//卡级状态改变 { @@ -201,20 +201,20 @@ } void TaskToAdd(int MissionID, int MissionState, int DiscriptionIndex)//添加任务 { var inDungeon = IsDungeon(); TaskScheduling(); if (WindowCenter.Instance.IsOpen<MainInterfaceWin>() && !inDungeon) { if (MissionState != 0 && MissionID!=1 && _list.Contains(MissionID)) { if (MissionState != 0 && MissionID != 1 && _list.Contains(MissionID)) { TaskAddAndDelete(MissionID); TaskJump(MissionID); return; } } } private void TaskAddAndDelete(int TaskID) @@ -244,27 +244,6 @@ } } //for (int i = 0; i < Content.childCount; i++) //{ // if (i < _list.Count) // { // GameObject obj = Content.GetChild(i).gameObject; // TaskType childObjTaskType = Content.GetChild(i).gameObject.GetComponent<TaskType>(); // if (childObjTaskType.TaskID == TaskID) // { // return; // } // if (childObjTaskType.TaskID == 0) // { // obj.SetActive(true); // childObjTaskType.TaskID = TaskID; // childObjTaskType.IsGameObjectName(TaskID); // childObjTaskType.IsMysteriousTask(); // obj.GetComponent<FlyingShoesTask>().FlyingShoes_Task(TaskID); // } // } //} ChangeSort();//关于任务变更排序 SetLength(); } @@ -274,7 +253,7 @@ TaskScheduling(); for (int i = 0; i < _list.Count; i++) { if (i <= Content.childCount-1) if (i <= Content.childCount - 1) { GameObject childObj = Content.GetChild(i).gameObject; TaskType childObjTaskType = Content.GetChild(i).gameObject.GetComponent<TaskType>(); @@ -290,7 +269,7 @@ } } } } SetLength(); TaskJump(); @@ -304,7 +283,7 @@ { DeleteSort(_IdTask); } } private void DeleteSort(int taskID)//关于任务删除 @@ -339,18 +318,7 @@ obj.transform.SetSiblingIndex(Inedx); } } } //for (int i = 0; i < Content.childCount; i++) //{ // GameObject obj = Content.GetChild(i).gameObject; // TaskType taskType = obj.GetComponent<TaskType>(); // if (taskType.TaskID != 0 && _list.Contains(taskType.TaskID)) // { // int Inedx = _list.IndexOf(taskType.TaskID); // obj.transform.SetSiblingIndex(Inedx); // } //} } @@ -455,7 +423,7 @@ { return -xPack.LV.CompareTo(yPack.LV); } return 1; } @@ -472,7 +440,7 @@ return mapConfig != null && mapConfig.MapFBType != 0; } private void TaskJump(int jumpTask=0) private void TaskJump(int jumpTask = 0) { int type = 0; if (jumpTask == 0)//跳到默认选中 @@ -491,7 +459,7 @@ { type = _list.IndexOf(taskmodel.GetNowTaskID); } } } } else { System/OpenServerActivity/OpenServerActivityNotifyModel.cs
@@ -8,7 +8,6 @@ [XLua.LuaCallCSharp] public class OpenServerActivityNotifyModel : Model,IBeforePlayerDataInitialize,IPlayerLoginOk { public override void Init() { @@ -17,27 +16,29 @@ public void OnBeforePlayerDataInitialize() { FlashRushToBuyActivityClose(); GlobalTimeEvent.Instance.minuteEvent -= UpdateMinute; TimeMgr.Instance.OnMinuteEvent -= UpdateMinute; OperationTimeHepler.Instance.operationStartEvent -= OperationStartEvent; OperationTimeHepler.Instance.operationEndEvent -= OperationEndEvent; OperationTimeHepler.Instance.operationTimeUpdateEvent -= OperationTimeEvent; OperationTimeHepler.Instance.operationServerCloseEvent -= OperationServerCloseEvent; NewBieCenter.Instance.guideCompletedEvent -= GuideCompletedEvent; WindowCenter.Instance.windowBeforeOpenEvent -= UpdateWindowOpen; } public void OnPlayerLoginOk() { if (!WindowCenter.Instance.IsOpen<OpenServerActivityNotifyWin>()) { WindowCenter.Instance.Open<OpenServerActivityNotifyWin>(); } OperationTimeHepler.Instance.operationStartEvent += OperationStartEvent; OperationTimeHepler.Instance.operationEndEvent += OperationEndEvent; OperationTimeHepler.Instance.operationTimeUpdateEvent += OperationTimeEvent; OperationTimeHepler.Instance.operationServerCloseEvent += OperationServerCloseEvent; NewBieCenter.Instance.guideCompletedEvent += GuideCompletedEvent; GlobalTimeEvent.Instance.minuteEvent += UpdateMinute; TimeMgr.Instance.OnMinuteEvent += UpdateMinute; WindowCenter.Instance.windowBeforeOpenEvent += UpdateWindowOpen; SetFlashRushToBuyNotify(); if(!WindowCenter.Instance.IsOpen<OpenServerActivityNotifyWin>()) { WindowCenter.Instance.Open<OpenServerActivityNotifyWin>(); } } public override void UnInit() @@ -45,6 +46,16 @@ } private void UpdateWindowOpen(Window win) { if (win.name != "MainInterfaceWin") return; if (!WindowCenter.Instance.IsOpen<OpenServerActivityNotifyWin>()) { WindowCenter.Instance.Open<OpenServerActivityNotifyWin>(); } } private void UpdateMinute() { SetFlashRushToBuyNotify(); System/OpenServerActivity/WishingPoolModel.cs
@@ -394,7 +394,6 @@ { freeWishRedpoint.state = RedPointState.Simple; } UpdateRedpoint(); } private void UpdateRedpoint() System/Role/PropertyBehaviour.cs
@@ -64,6 +64,19 @@ } } } public void DisplayCompare(int _property, int _value, int _add) { var config = Config.Instance.Get<PlayerPropertyConfig>(_property); if (config != null) { m_PropertyName.text = config.Name; m_PropertyValue.text = StringUtility.Contact(UIHelper.ReplaceLargeNum(UIHelper.ReplacePercentage(_value, config.ISPercentage)), config.ISPercentage == 1 ? "%" : string.Empty); m_PropertyAdd.text = StringUtility.Contact(UIHelper.ReplaceLargeNum(UIHelper.ReplacePercentage(_add, config.ISPercentage)), config.ISPercentage == 1 ? "%" : string.Empty); } } } } System/Rune/RuneComposeWin.cs
@@ -45,8 +45,6 @@ [SerializeField] UIEffect m_RuneComposeEffect; private bool m_PlayEffect = false; [SerializeField] Button m_ComposeBtn; [SerializeField] RedpointBehaviour m_ComposeRedpoint; @@ -89,10 +87,10 @@ protected override void OnPreOpen() { m_PlayEffect = false; runeModel.OnRefreshRuneTowerLv += OnRefreshRuneTowerLv; runeModel.OnRefreshRunePack += RefreshRuneCompose; PlayerDatas.Instance.PlayerDataRefreshInfoEvent += OnRefreshPlayerInfo; DTC0721_tagMakeItemAnswer.MakeItemAnswerEvent += MakeItemAnswerEvent; RefreshRuneType(); RefreshRuneCompose(); } @@ -106,6 +104,7 @@ runeModel.OnRefreshRuneTowerLv -= OnRefreshRuneTowerLv; runeModel.OnRefreshRunePack -= RefreshRuneCompose; PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= OnRefreshPlayerInfo; DTC0721_tagMakeItemAnswer.MakeItemAnswerEvent -= MakeItemAnswerEvent; } protected override void OnAfterClose() @@ -131,6 +130,21 @@ UIHelper.AppendStringColor(TextColType.Red, _magicEssence.ToString()), "/", _cfg.NeedMJ); } } private void MakeItemAnswerEvent(H0721_tagMakeItemAnswer package) { if (package.MakeType == (int)MakeType.Def_mitRuneCompound) { if (package.Result == 1) { if (m_RuneComposeEffect != null) { m_RuneComposeEffect.Play(); } } } } void RefreshRuneCompose() { RuneComposeConfig _cfg = model.GetRuneCompose(model.presentSelectRuneQuality, model.presentSelectComposeRune); @@ -142,12 +156,6 @@ m_Rune1LockImg.gameObject.SetActive(_cfg == null); m_Rune2LockImg.gameObject.SetActive(_cfg == null); m_ComposeBtn.gameObject.SetActive(_cfg != null); if (m_PlayEffect) { m_RuneComposeEffect.Play(); m_PlayEffect = false; } if (_cfg != null) { @@ -283,7 +291,6 @@ } if (_rune1 != null && _rune2 != null) { m_PlayEffect = true; CA578_tagCMRuneCompound _pak = new CA578_tagCMRuneCompound(); _pak.TagItemID = (uint)_cfg.TagItemID; _pak.Cnt = 2; System/Skill/SkillPassWin.cs
@@ -639,7 +639,13 @@ if (model.taskHoleDict.ContainsKey(presentSltEquipIndex)) { var taskId = model.taskHoleDict[presentSltEquipIndex]; TaskAllocation.Instance.SkillTask(taskId); if (!NewBieCenter.Instance.inGuiding && task.allMissionDict.ContainsKey(taskId)) { var list = task.allMissionDict[taskId].InforList; var message = TaskAllocation.Instance.GetTaskInfo(Config.Instance.Get<TASKINFOConfig>(list).show_writing, taskId); HrefAnalysis.Inst.ExcuteHrefEvent(message); DropItemManager.StopMissionPickup = false; } } } System/Treasure/TreasureBaseWin.cs
@@ -258,6 +258,11 @@ UI3DTreasureSelectStage.Instance.StartBack(); } public void DisplayContainer(bool active) { m_DisplayContainer.gameObject.SetActive(active); } private bool AllowSelectTreasure(int treasureId) { Treasure treasure; System/Treasure/TreasureLevelUpWin.cs
@@ -830,11 +830,20 @@ private void PlaySkillShow() { var baseWin = WindowCenter.Instance.Get<TreasureBaseWin>(); if (baseWin != null) { baseWin.DisplayContainer(false); } m_DisplayContainer.gameObject.SetActive(false); UI3DTreasureSelectStage.Instance.CloseRenderCamera(); UI3DHeroSkillShow.Instance.ShowTreasureSkill(m_Treasure.id, () => { m_DisplayContainer.gameObject.SetActive(true); if (baseWin != null) { baseWin.DisplayContainer(true); } UI3DTreasureSelectStage.Instance.OpenRenderCamera(); StartScreenShot(); }); System/Treasure/TreasureModel.cs
@@ -144,6 +144,7 @@ List<int> treasureUnOpens = new List<int>();//版本未开放法宝 Dictionary<int, int[]> potentialInitialPowers = new Dictionary<int, int[]>(); Dictionary<int, TreasureDungeon> treasureDungeons = new Dictionary<int, TreasureDungeon>(); List<int> potentialNextTargetLevels = new List<int>(); public Dictionary<int, int> fairyTreasureGetDict { get; private set; } @@ -1557,6 +1558,9 @@ } treasureDungeon.ParseDungeonInfo(config); } funcConfig = Config.Instance.Get<FuncConfigConfig>("TreasureSpTarget"); potentialNextTargetLevels.AddRange(ConfigParse.GetMultipleStr<int>(funcConfig.Numerical1)); } const string pattern = "\\\"[0-9]+\\\":\\[[0-9|,]*\\]"; @@ -1724,6 +1728,23 @@ SysNotifyMgr.Instance.ShowTip("OpenFabaoHint", taskConfig.lv); } } public int GetPotentialNextTargetLevel(int level) { var list = potentialNextTargetLevels; for (int i = 0; i < list.Count; i++) { if (level < list[i]) { if (level < list[i] - 1) { return list[i]; } break; } } return 0; } } } System/Treasure/TreasurePotentialPanel.cs
@@ -15,10 +15,24 @@ { [SerializeField] TreasureAnimation m_TreasureAnimation; [SerializeField] TreasurePotentialBriefInfo[] potentialBriefInfos = null; [SerializeField] RectTransform m_ContainerPotentialEffect; [SerializeField] ScrollRect m_PotentialEffectScroll; [SerializeField] RectTransform m_ContainerPotential; [SerializeField] RectTransform m_ContainerCurrentProperty; [SerializeField] PropertyBehaviour m_CurrentProperty; [SerializeField] Text m_CurrentPotential; [SerializeField] RectTransform m_ContainerNextProperty; [SerializeField] PropertyBehaviour m_NextProperty; [SerializeField] RectTransform m_ContainerNextPotential; [SerializeField] Text m_NextPotential; [SerializeField] Transform m_PotentialMaxLevelTip; [SerializeField] Transform m_ContainerPotentialMaxLevel; [SerializeField] RectTransform m_ContainerTargetPotential; [SerializeField] Text m_TargetPotentialTitle; [SerializeField] PropertyBehaviour m_TargetProperty; [SerializeField] Text m_TargetPotential; [SerializeField] Transform m_ContainerRequirement; [SerializeField] Text m_SPOwn; [SerializeField] Text m_SPNeed; @@ -40,7 +54,6 @@ [SerializeField] Text m_SkillTitle; [SerializeField] RectTransform m_ContainerPotential; [SerializeField] RectTransform m_ContainerGetSkill; [SerializeField] Text m_GetSkillCondition; [SerializeField] Image m_GetSkillIcon; @@ -84,7 +97,7 @@ var level = potential.level; var isMax = level >= config.SkillMaxLV; m_PotentialMaxLevelTip.gameObject.SetActive(isMax); m_ContainerPotentialMaxLevel.gameObject.SetActive(isMax); m_ContainerUpgrade.gameObject.SetActive(!isMax && FuncOpen.Instance.IsFuncOpen(82) && model.IsPotentialUnlock(m_Treasure.id, selectedPotential)); m_ContainerRequirement.gameObject.SetActive(!isMax); @@ -217,6 +230,8 @@ var funcOpenConfig = Config.Instance.Get<FuncOpenLVConfig>(82); m_PotentialLimit.text = Language.Get("TreasureSkillLimit", funcOpenConfig.LimitLV); m_PotentialEffectScroll.verticalNormalizedPosition = 1f; if (!model.IsPotentialUnlock(model.selectedTreasure, selectedPotential) || model.GetPotentialUnlockShow(model.selectedTreasure) || _state == 2) { @@ -244,8 +259,8 @@ m_TreasureAnimation.OnPotentialLineAnimComplete -= OnPotentialLineAnimComplete; m_TreasureAnimation.OnPotentialLineAnimComplete += OnPotentialLineAnimComplete; model.potentialBookSelectEvent -= DisplayPotentialBook; model.potentialBookSelectEvent += DisplayPotentialBook; model.potentialBookSelectEvent -= PotentialBookSelectEvent; model.potentialBookSelectEvent += PotentialBookSelectEvent; RedpointCenter.Instance.redpointValueChangeEvent -= RedpointValueChangeEvent; RedpointCenter.Instance.redpointValueChangeEvent += RedpointValueChangeEvent; @@ -266,7 +281,7 @@ m_PotentialLine.Dispose(); model.potentialBookSelectEvent -= DisplayPotentialBook; model.potentialBookSelectEvent -= PotentialBookSelectEvent; model.onPotentialLevelUpResultEvent -= OnPotentialLevelUp; model.potentialLevelUpdate -= PotentialLevelUpdate; PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= OnTreasurePotentialSPChange; @@ -281,6 +296,12 @@ m_SelectedPotential = 0; model.inPotentialModifyPower = false; } private void PotentialBookSelectEvent(int _id) { m_PotentialEffectScroll.verticalNormalizedPosition = 1f; DisplayPotentialBook(_id); } private void RedpointValueChangeEvent(int _id) @@ -468,22 +489,40 @@ if (level <= 0) { m_CurrentPotential.text = Language.Get("Hallows_NotLearn"); m_CurrentProperty.gameObject.SetActive(false); } else { var currentConfig = Config.Instance.Get<SkillConfig>(potential.id + level - 1); m_CurrentPotential.text = currentConfig.Description; m_CurrentProperty.gameObject.SetActive(true); m_CurrentProperty.DisplayUpper(6, currentConfig.MP); } var isMax = level >= config.SkillMaxLV; if (isMax) { m_NextPotential.text = ""; } else m_ContainerNextPotential.gameObject.SetActive(!isMax); m_ContainerNextProperty.gameObject.SetActive(!isMax); if (!isMax) { var nextConfig = Config.Instance.Get<SkillConfig>(potential.id + level); m_NextPotential.text = nextConfig.Description; var currentConfig = Config.Instance.Get<SkillConfig>(potential.id + level - 1); var currentPropertyValue = 0; if (currentConfig != null) { currentPropertyValue = currentConfig.MP; } m_NextProperty.DisplayCompare(6, currentPropertyValue, nextConfig.MP); } var targetLevel = model.GetPotentialNextTargetLevel(potential.level); m_ContainerTargetPotential.gameObject.SetActive(targetLevel != 0); if (targetLevel != 0) { m_TargetPotentialTitle.text = Language.Get("TargetPotentialLevelEffect", targetLevel); var targetConfig = Config.Instance.Get<SkillConfig>(potential.id + targetLevel - 1); m_TargetPotential.text = targetConfig.Description; m_TargetProperty.Display(6, targetConfig.MP); } DisplayAddBookRedpoint(); @@ -935,7 +974,7 @@ var level = potential.level; var isMax = level >= config.SkillMaxLV; m_PotentialMaxLevelTip.gameObject.SetActive(isMax); m_ContainerPotentialMaxLevel.gameObject.SetActive(isMax); m_ContainerUpgrade.gameObject.SetActive(!isMax && FuncOpen.Instance.IsFuncOpen(82)); m_ContainerRequirement.gameObject.SetActive(!isMax); Utility/EnumHelper.cs
@@ -799,7 +799,8 @@ Def_mitRefine = 18, // 炼丹 Def_mitMWUpLevel = 19, //法宝进阶 Def_DanRecycle = 20, //丹药回收 Def_mitDogzEquipPlus=21,// 神兽装备强化 Def_mitDogzEquipPlus = 21,// 神兽装备强化 Def_mitRuneCompound = 22,//符印合成 } /// <summary> /// 金钱类型(虚拟物品)