| System/MainInterfacePanel/ChatFrame.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/MainInterfaceWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/MainInterfacePanel/ChatFrame.cs
@@ -131,8 +131,14 @@ private void MailCountChange() { if (GameNetSystem.Instance.crossServerConnected_Loigc) { _MailBtn.gameObject.SetActive(false); return; } List<MailInfo> maillist = MailAllModel.Instance.GetTimeOrderMaillist(); bool isShowMail = false; if (maillist != null && PreFightMission.Instance.IsFinished()) { for (int i = 0; i < maillist.Count; i++) @@ -333,7 +339,7 @@ BossHomeModel bossHomeModel { get { return ModelCenter.Instance.GetModel<BossHomeModel>(); } } void OneKeyButton()//地图挂机按钮 { if (OneKeyList.Contains(PlayerDatas.Instance.baseData.MapID)) { var dataMapId = modelD.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID); System/MainInterfacePanel/MainInterfaceWin.cs
@@ -1284,7 +1284,6 @@ m_TaskSwithButton.gameObject.SetActive(false); m_InGamePusher.gameObject.SetActive(false); m_RedBag.gameObject.SetActive(false); m_MailObj.SetActive(false); if (Vector3.Distance(m_CastSkillTip.localPosition, m_position2_S.localPosition) <= 1)//技能面板收起状态 { ShowCastSkill();//显示技能组,隐藏按钮组(强制切换) @@ -1300,7 +1299,6 @@ m_TaskSwithButton.gameObject.SetActive(true); m_InGamePusher.gameObject.SetActive(true); OnRedBagGet(); m_MailObj.SetActive(true); } }