少年修仙传客户端代码仓库
hch
2020-01-19 a9fd865532db955c161d7d2a27068fd8e5b84604
0312 增加普攻攻击只数
2个文件已修改
15 ■■■■ 已修改文件
Core/NetworkPackage/DTCFile/ServerPack/H03_MainCharacter/DTC0310_tagRoleSkillChange.cs 2 ●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Actor/Skill/SkillHelper.cs 13 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/NetworkPackage/DTCFile/ServerPack/H03_MainCharacter/DTC0310_tagRoleSkillChange.cs
@@ -60,7 +60,7 @@
                Skill.RefreshCD(_skill.id, vNetData.RemainTime * Constants.F_GAMMA, _skill.skillInfo.config.CoolDownTime * Constants.F_GAMMA);
            }
            if (_skill.skillInfo.config.FuncType == 9)
            if (_skill.skillInfo.config.FuncType == 2)
            {
                SkillHelper.Instance.OnSpSkillChange(vNetData.NewSkillID, 1);
            }
Fight/Actor/Skill/SkillHelper.cs
@@ -136,11 +136,20 @@
    public List<SkillInfo> GetSpSkill(int skillID)
    {
        List <SkillInfo> tmpSkills = new List<SkillInfo>();
        tmpSkills.Clear();
        if (SkillClassifingConfig.Get(skillID).FuncType == 8)
        {
            tmpSkills.AddRange(m_SkillToSpSkill[3]);
        }
        if (m_SkillToSpSkill.ContainsKey(skillID))
        {
            return m_SkillToSpSkill[skillID];
            tmpSkills.AddRange(m_SkillToSpSkill[skillID]);
            return tmpSkills;
        }
        return null;
        return tmpSkills;
    }
    public SkillInfo Get(int skillID)