少年修仙传客户端代码仓库
client_Hale
2019-07-05 aa079cba36a7297e6a62a297302d71db680d9f4e
Merge branch 'master' of http://192.168.0.87:10010/r/snxxz_scripts
1个文件已修改
9 ■■■■■ 已修改文件
System/FairyAu/FairyLeagueNoticeWin.cs 9 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/FairyAu/FairyLeagueNoticeWin.cs
@@ -21,6 +21,7 @@
        [SerializeField] Button m_Goto;
        [SerializeField] RawImage[] m_RawWeapons;
        [SerializeField, Header("武器角度,职业1,2,3")] Vector3[] m_WeaponAngles;
        [SerializeField] float[] m_WeaponScales;
        FairyLeagueModel model { get { return ModelCenter.Instance.GetModel<FairyLeagueModel>(); } }
        #region Built-in
@@ -86,6 +87,7 @@
            var job = PlayerDatas.Instance.baseData.Job;
            var _rawImage = m_RawWeapons[0];
            var _angle = m_WeaponAngles[0];
            var _scale = m_WeaponScales[0];
            var _weaponId = model.leagueNoticeWeapons.ContainsKey(job) ? model.leagueNoticeWeapons[job] : 0;
            if (_weaponId == 0)
            {
@@ -98,10 +100,15 @@
                {
                    _rawImage = m_RawWeapons[i];
                    _angle = m_WeaponAngles[i];
                    _scale = m_WeaponScales[i];
                }
            }
            var config = ItemConfig.Get(_weaponId);
            UI3DModelExhibition.Instance.ShowEquipment(config.ChangeOrd, _angle, 1f, _rawImage);
            var spiritConfig = SpiritWeaponConfig.Get(_weaponId);
            UI3DModelExhibition.Instance.ShowEquipment(config.ChangeOrd, spiritConfig != null ? spiritConfig.Rotation : _angle,
               _scale, _rawImage);
        }
    }