| | |
| | | FreePlatformInfo = null;
|
| | | break;
|
| | | case CodeA2U.FreePlatformSwitchAccountOk:
|
| | | BuildFreePlatformInfo(_json["info"]);
|
| | | if (onFreePlatformLogoutOk != null)
|
| | | {
|
| | | onFreePlatformLogoutOk();
|
| | |
| | | public string sessionID;
|
| | | public string yjAppId;
|
| | | public string yjSdkId;
|
| | | public string qkUserName;
|
| | | public string qkUserName; // 目前当做原始UID使用,因为游戏中会统一小写
|
| | | }
|
| | |
|
| | | public struct FP_CheckIDAuthentication
|
| | |
| | | else if (SDKUtility.Instance.ChannelPlatform == SDKUtility.E_ChannelPlatform.Quick)
|
| | | {
|
| | | send.IDType = 10;
|
| | | send.Extra += ("|" + sdkLoginResult.token);
|
| | | send.Extra += ("|" + sdkLoginResult.token + "|" + sdkLoginResult.qkUserName);
|
| | | send.ExtraLen = (ushort)send.Extra.Length;
|
| | | }
|
| | | send.AccID = sdkLoginResult.account;
|