| System/Activity/ActivityNotifyBehaviour.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/DailyQuest/DailyQuestWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/FairyAu/FairyGrabBossModel.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/FairyAu/FairyGrabBossWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/FindPrecious/LootPreciousFrameWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/HighSettingTip.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/MainInterfacePanel/LowSettingTip.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Pet/PetWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Activity/ActivityNotifyBehaviour.cs
@@ -138,7 +138,7 @@ WindowCenter.Instance.Open<UnionPanel>(false, 4); break; case DailyQuestType.FairyGrabBoss: WindowCenter.Instance.Open<LootPreciousFrameWin>(false, 1); WindowCenter.Instance.Open<PetWin>(false, 2); break; } } System/DailyQuest/DailyQuestWin.cs
@@ -293,7 +293,7 @@ break; case DailyQuestType.FairyGrabBoss: WindowCenter.Instance.CloseImmediately<DailyQuestWin>(); WindowCenter.Instance.Open<LootPreciousFrameWin>(false, 1); WindowCenter.Instance.Open<PetWin>(false, 2); break; default: break; System/FairyAu/FairyGrabBossModel.cs
@@ -486,7 +486,7 @@ { if (_ok) { WindowCenter.Instance.Close<LootPreciousFrameWin>(); WindowCenter.Instance.Close<PetWin>(); MapTransferUtility.Instance.MoveToNPC(selectBoss); } } System/FairyAu/FairyGrabBossWin.cs
@@ -185,7 +185,7 @@ SysNotifyMgr.Instance.ShowTip("FairyGrabBossOver"); } WindowJumpMgr.Instance.ClearJumpData(); WindowCenter.Instance.Close<LootPreciousFrameWin>(); WindowCenter.Instance.Close<PetWin>(); MapTransferUtility.Instance.MoveToNPC(model.selectBoss); } else System/FindPrecious/LootPreciousFrameWin.cs
@@ -15,14 +15,11 @@ [SerializeField] FunctionButtonGroup m_FunctionGroup; [SerializeField] FunctionButton m_DemonJar; [SerializeField] FunctionButton m_FairyGrabBoss; [SerializeField] FunctionButton m_DogzDungeon; [SerializeField] Button m_Left; [SerializeField] Button m_Right; [SerializeField] Button m_Close; FairyGrabBossModel fairyGrabBossModel { get { return ModelCenter.Instance.GetModel<FairyGrabBossModel>(); } } #region Built-in protected override void BindController() @@ -33,7 +30,6 @@ { m_DemonJar.AddListener(ShowDemonJar); m_DogzDungeon.AddListener(ShowDogzDungeon); m_FairyGrabBoss.AddListener(FairyGrabBoss); m_Left.AddListener(ShowLastFunction); m_Right.AddListener(ShowNextFunction); m_Close.AddListener(CloseClick); @@ -79,13 +75,6 @@ functionOrder = m_DemonJar.order; } private void FairyGrabBoss() { CloseSubWindows(); WindowCenter.Instance.Open<FairyGrabBossWin>(); functionOrder = m_FairyGrabBoss.order; } private void ShowDogzDungeon() { CloseSubWindows(); @@ -97,7 +86,6 @@ { WindowCenter.Instance.CloseImmediately<DemonJarWin>(); WindowCenter.Instance.CloseImmediately<DogzDungeonWin>(); WindowCenter.Instance.CloseImmediately<FairyGrabBossWin>(); } private void ShowLastFunction() System/MainInterfacePanel/HighSettingTip.cs
@@ -252,14 +252,7 @@ void LootPreciousButton()//夺宝 { WindowCenter.Instance.Close<MainInterfaceWin>(); if (fairyGrabBossModel.InActivityTime) { WindowCenter.Instance.Open<LootPreciousFrameWin>(false, 1); } else { WindowCenter.Instance.Open<LootPreciousFrameWin>(); } WindowCenter.Instance.Open<LootPreciousFrameWin>(); } void RechargeButton()//充值按钮 System/MainInterfacePanel/LowSettingTip.cs
@@ -26,6 +26,8 @@ [SerializeField] Button m_TreasureSoulBtn;//觉醒按钮 [SerializeField] Button m_GodBeastBtn;//神兽按钮 FairyGrabBossModel fairyGrabBossModel { get { return ModelCenter.Instance.GetModel<FairyGrabBossModel>(); } } public void Init() { _Role1Btn.onClick.AddListener(Role1Button); @@ -133,8 +135,15 @@ void Pet1Button() { WindowCenter.Instance.Close<MainInterfaceWin>(); WindowCenter.Instance.Open<PetWin>(); if (fairyGrabBossModel.InActivityTime && !NewBieCenter.Instance.inGuiding) { WindowCenter.Instance.Open<PetWin>(false, 2); } else { WindowCenter.Instance.Open<PetWin>(); } //DesignDebug.Log("宠物按钮"); } System/Pet/PetWin.cs
@@ -15,6 +15,7 @@ { [SerializeField] FunctionButton PetPanelBtn;//灵宠面板按钮 [SerializeField] FunctionButton EvolveTrainWinBtn;//灵宠培养面板按钮 [SerializeField] FunctionButton m_FairyGrabBoss; [SerializeField] FunctionButtonGroup FuncBtnGroup; [SerializeField] Button _CloseBtn; [SerializeField] Button _LeftBtn; @@ -62,7 +63,7 @@ base.OnActived(); if (!WindowJumpMgr.Instance.IsJumpState)//是否进行跳转 if (!WindowJumpMgr.Instance.IsJumpState && functionOrder < 2)//是否进行跳转 { if (mountModel.IsHorsePanelState() > petmodel.IsPetPanelRedPointState()) { @@ -80,6 +81,7 @@ EvolveTrainWinBtn.AddListener(OnClickEvolveTrainWin); _LeftBtn.AddListener(OnClickLeftBtn); _RightBtn.AddListener(OnClickRightBtn); m_FairyGrabBoss.AddListener(FairyGrabBoss); } @@ -91,6 +93,20 @@ private void OnClickLeftBtn() { FuncBtnGroup.TriggerLast(); } private void FairyGrabBoss() { CloseChild(); if (windowState == WindowState.Opened) { WindowCenter.Instance.OpenWithoutAnimation<FairyGrabBossWin>(); } else { WindowCenter.Instance.Open<FairyGrabBossWin>(true); } functionOrder = m_FairyGrabBoss.order; } private void OnClickPetPanel() @@ -132,6 +148,7 @@ { WindowCenter.Instance.CloseImmediately<MountWin>(); } WindowCenter.Instance.CloseImmediately<FairyGrabBossWin>(); } } }