5367 【前端】【1.4】聚魂功能开发(消耗取整)
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| | | result = (formulaResult * qualityModulus + baseValue) * soulStageModulus;
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| | | }
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| | | }
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| | | return Mathf.RoundToInt(result);
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| | | return Mathf.FloorToInt(result);
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| | | }
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| | | }
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| | |
| | | {
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| | | result = formulaResult * qualityModulus * soulStageModulus;
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| | | }
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| | | return Mathf.RoundToInt(result);
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| | | return Mathf.FloorToInt(result);
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| | | }
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| | | public int GetLevelByCost(int id, ulong cost)
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| | |
| | | runeValue = params1 * params2 + baseValue;
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| | | }
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| | | }
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| | | return Mathf.RoundToInt(runeValue);
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| | | return Mathf.FloorToInt(runeValue);
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| | | }
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| | | private Dictionary<int, float> runeExpResultDict = new Dictionary<int, float>();
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| | | public int GetRuneNeedExp(int id, int level)
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| | |
| | | _levelUpExp = _result * runeExpDic[_tagChinModel.ItemColor];
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| | | }
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| | | }
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| | | return Mathf.RoundToInt(_levelUpExp);
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| | | return Mathf.FloorToInt(_levelUpExp);
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| | | }
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| | | public float GetRuneSoulBreakExp(RuneData _rune)
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