| Fight/Stage/Dungeon/MapTransfer.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Fight/Stage/Dungeon/MapTransfer.cs
@@ -116,6 +116,8 @@ yield break; } _hero.InitBornPos((ushort)transportModel.OutPosX, (ushort)transportModel.OutPosY); _hero.StopPathFind(); MapTransferUtility.Instance.Clear(); MapTransferUtility.Send_WorldTransfer(PlayerDatas.Instance.baseData.MapID, new Vector3(transportModel.OutPosX, 0, transportModel.OutPosY), MapTransferType.BigMapTransport); } }