少年修仙传客户端代码仓库
hch
2024-11-06 ac9adf609a8ab9e12f96cd7644f4c7438d015be8
0312 创角奖励未领取不可对话,1级不自动任务

# Conflicts:
# System/MainInterfacePanel/DialogueDuidanceWin.cs
2个文件已修改
10 ■■■■■ 已修改文件
Fight/Stage/MapEditor/GuideDialogueWin.cs 7 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/MainInterfacePanel/TaskModel.cs 3 ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Fight/Stage/MapEditor/GuideDialogueWin.cs
@@ -26,7 +26,6 @@
    private float m_WaitForClosed;
    PlayerMainDate onMainModel { get { return ModelCenter.Instance.GetModel<PlayerMainDate>(); } }
    protected override void AddListeners()
    {
@@ -50,11 +49,7 @@
    protected override void OnAfterOpen()
    {
        if (onMainModel.createAwardState == 0)
        {
            Close();
            PlayerDatas.Instance.hero.StopAll();
        }
    }
    protected override void OnPreClose()
System/MainInterfacePanel/TaskModel.cs
@@ -1342,7 +1342,8 @@
                if (MainTaskDic.ContainsKey(_taskID))
                {
                    PlayerDatas.Instance.hero.Behaviour.StopHandupAI();
                    SnxxzGame.Instance.StartCoroutine(WaitForSkillFinished(_taskID));
                    if (PlayerDatas.Instance.baseData.LV != 1)
                        SnxxzGame.Instance.StartCoroutine(WaitForSkillFinished(_taskID));
                    return;
                }
            }