| UI/Common/FrameEffect.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
UI/Common/FrameEffect.cs
@@ -85,8 +85,8 @@ timer = 0f; tempSumTime = sumTime; m_Behaviour.sprite = m_Sprites[index]; m_Behaviour.overrideSprite = m_Sprites[index]; m_Behaviour.SetNativeSize(); } }