10384 我的福地和他人福地 空闲老鼠和总老鼠数量加括号
| | |
| | | DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
|
| | | DebugEx.Log("他人福地PlayerID: " + (int)blessedLandModel.showPlayerId);
|
| | | txtBlessedLandName.text = blessedLandModel.showPlayerId < 10000 ? blessedLandModel.GetNameForPlayerId((int)blessedLandModel.showPlayerId) : UIHelper.ServerStringTrim(blessedLandModel.newAreaDataDict[blessedLandModel.showPlayerId].PlayerName);
|
| | | txtAllWorkerCount.text = StringUtility.Contact(Language.Get("BlessedLand007"), " ", blessedLandModel.WorkerCount);
|
| | | txtFreeWorkerCount.text = StringUtility.Contact(Language.Get("BlessedLand006"), " ", blessedLandModel.WorkerCount - blessedLandModel.GetWorkingCount());
|
| | | txtAllWorkerCount.text = Language.Get("BlessedLand072", blessedLandModel.WorkerCount);
|
| | | txtFreeWorkerCount.text = Language.Get("BlessedLand071", blessedLandModel.WorkerCount - blessedLandModel.GetWorkingCount());
|
| | | }
|
| | |
|
| | | protected override void OnAfterOpen()
|
| | |
| | | }
|
| | | itemScroller.Restart();
|
| | | txtBlessedLandName.text = blessedLandModel.showPlayerId < 10000 ? blessedLandModel.GetNameForPlayerId((int)blessedLandModel.showPlayerId) : UIHelper.ServerStringTrim(blessedLandModel.newAreaDataDict[blessedLandModel.showPlayerId].PlayerName);
|
| | | txtAllWorkerCount.text = StringUtility.Contact(Language.Get("BlessedLand007"), " ", blessedLandModel.WorkerCount);
|
| | | txtFreeWorkerCount.text = StringUtility.Contact(Language.Get("BlessedLand006"), " ", blessedLandModel.WorkerCount - blessedLandModel.GetWorkingCount());
|
| | | txtAllWorkerCount.text = Language.Get("BlessedLand072", blessedLandModel.WorkerCount);
|
| | | txtFreeWorkerCount.text = Language.Get("BlessedLand071", blessedLandModel.WorkerCount - blessedLandModel.GetWorkingCount());
|
| | | }
|
| | | LayoutRebuilder.ForceRebuildLayoutImmediate(rectBlessedLandNameImage);
|
| | | }
|
| | |
| | |
|
| | | imgRefresh.sprite = blessedLandModel.IsRefresh(0) ? UILoader.LoadSprite("BlessedLand03") : UILoader.LoadSprite("BlessedLand04");
|
| | | btnRefresh.SetColorful(null, blessedLandModel.IsRefresh(0));
|
| | | txtAllWorkerCount.text = StringUtility.Contact(Language.Get("BlessedLand007"), " ", blessedLandModel.WorkerCount);
|
| | | txtFreeWorkerCount.text = StringUtility.Contact(Language.Get("BlessedLand006"), " ", blessedLandModel.WorkerCount - blessedLandModel.GetWorkingCount());
|
| | | txtAllWorkerCount.text = Language.Get("BlessedLand072", blessedLandModel.WorkerCount);
|
| | | txtFreeWorkerCount.text = Language.Get("BlessedLand071", blessedLandModel.WorkerCount - blessedLandModel.GetWorkingCount());
|
| | | txtBlessedLandName.text = Language.Get("BlessedLand042", Language.Get("BlessedLand012"));
|
| | | }
|
| | |
|