少年修仙传客户端代码仓库
hch
2021-01-27 acf07ef9d760f1f5b4ec407d1e6d1f2c585a1a73
0312 节日红包展示修复,职业名称表用1 2 3标识
2个文件已修改
16 ■■■■ 已修改文件
Core/GameEngine/Model/TelPartialConfig/OccupationNameConfig.cs 3 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
System/OpenServerActivity/RedpackSystemDetailsWin.cs 13 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
Core/GameEngine/Model/TelPartialConfig/OccupationNameConfig.cs
@@ -6,7 +6,8 @@
{
    public static string GetOccupationName(int occupa)
    {
        var cfg = OccupationNameConfig.Get(occupa * 100 + 1);
        //var cfg = OccupationNameConfig.Get(occupa * 100 + 1);
        var cfg = OccupationNameConfig.Get(occupa);
        if (cfg != null)
        {
            return cfg.name;
System/OpenServerActivity/RedpackSystemDetailsWin.cs
@@ -154,13 +154,20 @@
            }
            _redbag.MoneyBG.SetSprite("item_bandingxianyu");//绑定
            if (redPacket._DicRedGrabinfo[Index].PlayerJob > 10)
            if (redPacket._DicRedGrabinfo[Index].PlayerJob > 0)
            {
                _redbag.HeadshotImage.SetSprite(GeneralDefine.GetJobHeadPortrait(redPacket._DicRedGrabinfo[Index].PlayerJob % 10, 0));
                _redbag.HeadshotImage.SetSprite(GeneralDefine.GetJobHeadPortrait(redPacket._DicRedGrabinfo[Index].PlayerJob, 0));
            }
            else
            {
                _redbag.HeadshotImage.SetSprite(GeneralDefine.GetJobHeadPortrait(redPacket._DicRedBag[Index].PlayeJob, 0));
                if (redPacket._DicRedBag[Index].PlayeJob == 0)
                {
                    _redbag.gameObject.SetActive(false);
                }
                else
                {
                    _redbag.HeadshotImage.SetSprite(GeneralDefine.GetJobHeadPortrait(redPacket._DicRedBag[Index].PlayeJob, 0));
                }
            }
            _redbag.BestLuck.SetActive(false);