| Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs.meta | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
| System/Dungeon/DungeonRuneTowerVictoryWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs
@@ -1,6 +1,6 @@ //-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, August 10, 2018 // [ Date ]: Friday, September 21, 2018 //-------------------------------------------------------- using UnityEngine; @@ -24,6 +24,7 @@ public int UnLockCompose { get ; private set ; } public int RuneDrop { get ; private set ; } public int Fixed { get ; private set ; } public int AutoExit { get ; private set ; } public override string getKey() { @@ -58,6 +59,8 @@ RuneDrop=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0; Fixed=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0; AutoExit=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0; } catch (Exception ex) { Core/GameEngine/Model/Config/RuneTowerFloorConfig.cs.meta
@@ -1,6 +1,6 @@ fileFormatVersion: 2 guid: eb8552f7e3b6ad843878daecebc9eb01 timeCreated: 1533871891 timeCreated: 1537535813 licenseType: Pro MonoImporter: serializedVersion: 2 System/Dungeon/DungeonRuneTowerVictoryWin.cs
@@ -46,7 +46,7 @@ var config = Config.Instance.Get<RuneTowerFloorConfig>(runeTowerModel.currentFloor); var lastFloor = (int)ModelCenter.Instance.GetModel<RuneModel>().RuneTowerOpenLV; var lastFloorConfig = Config.Instance.Get<RuneTowerFloorConfig>(lastFloor); m_RuneTowerNext.gameObject.SetActive(config.TowerId == lastFloorConfig.TowerId); m_RuneTowerNext.gameObject.SetActive(lastFloorConfig.AutoExit == 0 && config.TowerId == lastFloorConfig.TowerId); DisplayRunesUnLock(lastFloor); }