| System/Realm/RealmUpWin.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 |
System/Realm/RealmUpWin.cs
@@ -103,7 +103,7 @@ protected override void OnAfterOpen() { HandleAchievement(); if (realmModel.openByDungeonStep) if (realmModel.openByDungeonStep && !realmModel.realmDungeonState) { m_RawBoss.gameObject.SetActive(false); m_RawPlayer.gameObject.SetActive(false);